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The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
A fast 3rd-person-view 3D combat game with focus on multiplay over LAN/Internet with TCP/UDP. The philosophy is to 1) produce generalized code, and 2) minimize the size of game data by procedurally and parametrically generating visual and aureal content
A comprehensive rebuild of a classic game engine. The Old School Megaman engine will emulate most if not all of the classic features of the Megaman(r) series from CAPCOM(tm), as well as provide plenty of modular code which other game enthusiasts and progr
Brian is an unfinished jump-and-run platform game written with Python and
Pygame. Please download through CVS, visit the homepage, subscribe to all mailing lists and notify me if you're interested. Please note that Brian is NOT FINISHED!
Yanoid is "Yet Another arkaNOID". It is currently quite playable and enjoyable. Yanoid has been designed to be quite flexible and extensible, and while the main engine is written in C++, Yanoid uses python scripts to create maps, objects, etc.
Dungeon Siege developers unite! Create and share code, ideas, models, quests for the Dungeon Siege game. Team with others to create full mods or simple quests based on interests and knowledge. New weapons, armour, monsters will be added.
We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.
This is a remake of the Mega-Hit 'Sensible Soccer'. It's written in python and uses pygame.
This Project's intent is to create a fun arcade multiplayer-game for multiple platforms.
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You are a biker who wants to buy himself a decent bottle of milk. Sadly enough, Aliens have taken over the city and threaten to use up all the valuable milk !So, consequently, you must thoroughly butcher all those aliens to hell...
Nonsense Software is a group working on several games and other programs. We are currently working on opening up the source code on our completed projects under the GPL.
The is a 2D ball game write in pygame.
I has finish the basic framework and the playable version.
The code is free for anyone who want to edit it and learn something form it.
This is a Python based mini-game framework that supports the Wii Remote as primary input. It employs PyGame, PyOpenGL, PyBluez, and a Python port of Wiigee.
A minigame tournament engine that allows for playing games against other people across the internet. The project is in the planning/alpha. It only currently has an Line of Sight Chess Program.
K.I.M.B. is a side-scrolling "shoot everything that moves" games. It is sort of a mix between ballistic games such as Worms or Scorched Earth and first person shooters such as Doom or Quake.
Talena's Defense is a single player game in which you control Gaedd, and Ysaela from planet Talena which is threatenned by some dark forces.
You must front against the terror to find Talena's marvels.
The Neutral Zone is a multiplayer arcade game by Cateia Games, thematically located in the Star Trek universe. This project focuses on creating a sequel to the original freeware game, adding scrollable game area instead of fixed size and warp drive.
Porting the Ambrosia Software game Ares (by Nathan Lamont) to Mac OS X and beyond. The source has just been released - a first alpha may be soon! Although this project is called Ares X, it is supposed to be called Xsera (the name should be changed soon)
The Debris Project is a joint development between a group of students. The aim is to create a fun, extensible, multi-platform, multiplayer space action game.