Generate secure, production-grade apps that connect to your business data. Not just prototypes, but tools your team can actually deploy.
Build internal software that meets enterprise security standards without waiting on engineering resources. Retool connects to your databases, APIs, and data sources while maintaining the permissions and controls you need. Create custom dashboards, admin tools, and workflows from natural language prompts—all deployed in your cloud with security baked in. Stop duct-taping operations together, start building in Retool.
Build an app in Retool
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
PyCraft is a space-impact (starwars) kind of arcade game in Python and Pygame using SDL, it features rich multimedia content and networking capabilities
LucidEngine is a simple layer over MIDP compatible phones that will let you write simple and old fashioned games using a specific language.
Every game you'll develop will basically work on all the devices (even not phones) LucidEngine as been ported.
A hard-core old school 2d platformer, written in python using pygame, taking a degree inspiration from the old sonic and mario games.
Written on and for linux. but it should just work on any other platform pygame is available for.
Button Masher is a simple utility to help you analyse and improve your
execution of fighting game moves, combos, etc. It's similar to the joystick input display in some games' practice modes.
It's a modern take on desktop management that can be scaled as per organizational needs.
Desktop Central is a unified endpoint management (UEM) solution that helps in managing servers, laptops, desktops, smartphones, and tablets from a central location.
This is an Open-Source 2D platform game engine, using the OpenGL API for 3D effects in a mostly 2D game. We will have the Basecode used for the project, aswell as the main engine without game specific code and an example game (Penguin Fighter) available.
Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
The purpose of the Mortified project is to build a platform game inspired by the classic C64 games, especially Black Magic. The game will use a fairly realistic 2D physics model, which perhaps is a contradiction in terms.
A fast 3rd-person-view 3D combat game with focus on multiplay over LAN/Internet with TCP/UDP. The philosophy is to 1) produce generalized code, and 2) minimize the size of game data by procedurally and parametrically generating visual and aureal content
Office Ally: Healthcare Software for Your Medical Practice
We support healthcare organizations of all sizes with easy-to-use, affordable software solutions.
Service Center by Office Ally is a trusted revenue cycle management platform used by over 65,000 healthcare organizations processing more than 350 million claims annually. With it, providers can verify patient eligibility and benefits, upload and submit claims, correct rejected claims, check claim status, and obtain remits. With multiple claim types and submission options, providers can easily submit claims to any payer from any practice management system. Transactions are secure, ensuring the confidentiality of sensitive patient information. With no needed implementation, providers can quickly and effortlessly streamline their billing processes, increase their financial performance, simplify medical billing, and reduce claim rejections for faster reimbursements.
A comprehensive rebuild of a classic game engine. The Old School Megaman engine will emulate most if not all of the classic features of the Megaman(r) series from CAPCOM(tm), as well as provide plenty of modular code which other game enthusiasts and progr
Brian is an unfinished jump-and-run platform game written with Python and
Pygame. Please download through CVS, visit the homepage, subscribe to all mailing lists and notify me if you're interested. Please note that Brian is NOT FINISHED!
Yanoid is "Yet Another arkaNOID". It is currently quite playable and enjoyable. Yanoid has been designed to be quite flexible and extensible, and while the main engine is written in C++, Yanoid uses python scripts to create maps, objects, etc.
Dungeon Siege developers unite! Create and share code, ideas, models, quests for the Dungeon Siege game. Team with others to create full mods or simple quests based on interests and knowledge. New weapons, armour, monsters will be added.
We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.
This is a remake of the Mega-Hit 'Sensible Soccer'. It's written in python and uses pygame.
This Project's intent is to create a fun arcade multiplayer-game for multiple platforms.
You are a biker who wants to buy himself a decent bottle of milk. Sadly enough, Aliens have taken over the city and threaten to use up all the valuable milk !So, consequently, you must thoroughly butcher all those aliens to hell...
Nonsense Software is a group working on several games and other programs. We are currently working on opening up the sourcecode on our completed projects under the GPL.
The is a 2D ball game write in pygame.
I has finish the basic framework and the playable version.
The code is free for anyone who want to edit it and learn something form it.
This is a Python based mini-game framework that supports the Wii Remote as primary input. It employs PyGame, PyOpenGL, PyBluez, and a Python port of Wiigee.
A minigame tournament engine that allows for playing games against other people across the internet. The project is in the planning/alpha. It only currently has an Line of Sight Chess Program.
K.I.M.B. is a side-scrolling "shoot everything that moves" games. It is sort of a mix between ballistic games such as Worms or Scorched Earth and first person shooters such as Doom or Quake.