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A 3D isometric classic shoot'em up game. You fight against aliens with four basic weapons: flamethrower, laser, freezer, and plasma. You also have a rechargable force field to help you.
AppSignal's MCP server hands Claude, Cursor, or Zed your real errors, traces, and the deploy that shipped them. AI writes the fix; you review the diff.
This is my first attempt at a graphical game. In the past, I have attempted console games (but lacked the follow-through). This time, however, I will be working together with my artistic and amazing girlfriend to push me forward towards completion.
This is a remake of the old Amiga PD game Crazy Sue, with all new graphics, levels, monsters and a level editor. There's also a mode which lets you play the original game.
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
An arcade-style racing game, in the style of the old Rollcage series of games. Fast, gravity-defying cars, fancy weapons, large, mindbending tracks and the inability to stop playing are what we're aiming for.
Treenimation is a tool for creating web-based, multiplayer board games and animated games embedded in a virtual city, Treenopolis. All games/user tools are coded in a scripting language: Treescript. Non-programmers can create drag-and-drop games as well.
An action game developed using PyGame + Eclipse + PyDev. I thought it would be fun to recreate the classic Atari game Beserk. I would like to blend in gameplay aspects of Robotron and Realm of Impossibility (C64).
The Aliens(tm) are about to conquer the earth. In this game, it is your turn in defending the humans from the alien lander ships. While being simple and clean, Delien focusses on being a visually appealing and fun to play little sidescroller.
NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
This is a PacMan Clone that we intend to program for learning Game Development.
Feel free to give us your advice and tell us if you like playing it.
Este es un clon del Pacman que queremos programar para aprender a Desarrollar Juegos.
SnR Gothic is an Arcade scrolling space shooter. Features 3d models, particles, 2D BG arts and an OST. And BIG explosions.
"In the future. As an agent of the Terran Empire you exploit and conquer hostile planets, but these are not the real enemy.."
We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.
The Debris Project is a joint development between a group of students. The aim is to create a fun, extensible, multi-platform, multiplayer space action game.
K.I.M.B. is a side-scrolling "shoot everything that moves" games. It is sort of a mix between ballistic games such as Worms or Scorched Earth and first person shooters such as Doom or Quake.
A minigame tournament engine that allows for playing games against other people across the internet. The project is in the planning/alpha. It only currently has an Line of Sight Chess Program.