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Open Sonic is a free open-source game based on the "Sonic the Hedgehog" universe. It introduces a different style of gameplay called cooperative play, in which it's possible to control 3 characters simultaneously. It works on Windows, Linux and MacOSX
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Wizard of wor HTML5 remake.
Usage: Upload and play. You should have
HTML5/CANVAS/WEBGL Capable browser.
I did not made this code, it is made by a great programmers!
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Cars 2: Crash into cars of similar color. Avoid being hit by cars of different colors. Use blinking lights to change color. Cars 1: Crash into certain cars while avoiding cars that have a flashing shield. Get power ups for temporary invincibility.
Blood Frontier was a single-player and multi-player first-person shooter game, built as a total conversion of Cube Engine 2 (Sauerbraten). The project has been discontinued. Details at http://www.bloodfrontier.com.
A curtain shooter game inspired by Team Shanghai Alice's Touhou Project (AKA Project Shrine Maiden), written in Python using Pygame. X to shoot, C to shield, Z for charge shot, and arrow keys to move. The current playable characters are Lieutenant Reed,
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SnakeBerry is a university project whose goal is to create a simple multi-player snake game, in a nice object-oriented manner with industrial-strength UML documentation, according to the Rational Unified Process scheme.
The Game With No Name is a cross-platform game written in C++ with SDL. Players race through different mazes while battling each other at the same time, combining features of a puzzle game, an arcade game, and a racing game.
adVM aims to provide a flexible engine for creating adventure games. The new version is written in java and uses ADL (see http://www.hcesperer.org/adl/) as the scripting language.
This project started as a loosely specified request from Malardalen University in Sweden to develop a computer game for the purpose of teaching mathematics. It came to be a 2D game, Mario-style, where progress is made by answering mathematical questions
VigiPac is a three-dimensional Pacman clone with multiplayer support, written in the C++ language. It also is very extensible due to its modularity and publically-specified file formats.
Soldat Statistics Web Application.
For all those Soldat Fans, this will show you how good you are...
Teams, Players, Guns, One-on-One, Secondary weapons, Time statistics and more...All-in-one, last game only, by time, by Map, by Log file...