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Polygon Software | Apparel Software | PLM and ERP Solutions
Small to mid-sized sewn goods manufacturers and textile mills.
PolyPM is an integrated enterprise resource planning (ERP) and product lifecycle management (PLM) solution developed by Polygon Software. Built for small to medium-sized apparel manufacturers, PolyPM enables businesses to integrate all aspects of the product development, supply chain and production processes, as well as instantly access all their style and manufacturing information anywhere in the world. This allows businesses to shorten time-to-market, incur lower development costs, and improve customer service and worker productivity.
Game framework including 1, 2 and multi-players modes which doesn't involve any central server, so peer-to-peer multi-players equivalent! Java environment (v. 1.5+ @ java.sun.com) Including a multi-platform API.
Imaging capabilities provided by Java Advanced Imaging (JAI) and 3D support provided by the LWJGL (www.lwjgl.org) API.
An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
This is the Java version of XPilot, a free multi player online third-person two-dimensional space shooter. It (will) include both a client and a server part and is planned to interface to the meta server via XPilotPanel.
Open Mortal is a parody of the once popular coin-up fighting game, Mortal Kombat, for Windows and Linux. It is currently playable, has 18 playable characters. There is network game, team mode, etc. You can even add your own character.
OneTimePIM is a comprehensive Product Information Management System designed to streamline the import and distribution of product data.
A single source of truth for all of your product information with easy ways to distribute that data to wherever it needs to go, including the most powerful e-commerce connectors in the industry.
This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
A simple client-server tank game where the users type in commands ("MOVE 5" or "SHOOT") to control their tanks and attempt to destroy other tanks. Used to illustrate basic concepts for the Java Programming class of the Science Honors Program.
This is a shoot-em-up for GBA where a furious dragon tries to save the world, slaying
ennemies with its fierce firebreath. In different environments, the poor dragon shall
fight for its life against gryffins, pirates, mages, and many others...
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
Remember that Mortal Pongbat for the Macintosh platform? This is a multiplayer 3D derivative of the game implemented from the ground up in OpenGL. Shoot holes in your opponent's paddle with various weapons; but watch out! Your opponent will do the same!
PewPew! is (or will be) a realtime multiplayer space shooter. It is written in JavaScript and runs on nodejs. Technical decisions have been made such that contribution to and development of the project is as straightforward as possible.
Check the README for how to play, set up a testing server, or contribute to the project.
You can play on the public server at http://pyrop.us:1234