Showing 10 open source projects for "icap-client"

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  • 1
    AllTheHaxx

    AllTheHaxx

    Alternative Teeworlds Client with many exciting features!

    A modified client for the open source online multiplayer game Teeworlds, featuring a Lua API. Other highlights include smooth UI design, an identity management system, A* path finding for race maps and a great customizability.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Crafter 2D

    Crafter 2D

    2D game engine for traditional platform games

    Crafter 2D is a cross platform 2D game engine, with which you can create your own games! Using this engine, you can focus solely on your games assets and behaviour and don't have to worry about the platform. And it is free!
    Downloads: 1 This Week
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  • 3

    LinBound

    A turn-based multiplayer shooting game in the style of Worms

    LinBound aims to be an open-source, free and cross-platform alternative to the Korean game GunBound from softnyx co.,ltd. It will be designed to be compatible with both official servers (if allowed) and linbound user-hosted servers, so the users can customize their game experience.
    Downloads: 0 This Week
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  • 4
    Discretion is an open source client for the 2D space game SubSpace. It extends features found in the current closed-source client, while providing enhanced security through design.
    Downloads: 0 This Week
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  • 5
    An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
    Downloads: 0 This Week
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  • 6
    A new clone of Soldat with some changes & cross-platform client and server.
    Downloads: 0 This Week
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  • 7
    This is the Java version of XPilot, a free multi player online third-person two-dimensional space shooter. It (will) include both a client and a server part and is planned to interface to the meta server via XPilotPanel.
    Downloads: 0 This Week
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  • 8
    A simple client-server tank game where the users type in commands ("MOVE 5" or "SHOOT") to control their tanks and attempt to destroy other tanks. Used to illustrate basic concepts for the Java Programming class of the Science Honors Program.
    Downloads: 0 This Week
    Last Update:
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  • 9
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
    Downloads: 0 This Week
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  • 10
    A Bomberman clone with multiplayer support. The functionality is split into a client and a dedicated server module.
    Downloads: 0 This Week
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