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A 2D shoot them up game respecting space physics. Alpha.
Alpha version, for windows and linux. No sound yet. Has the ambition to make people live the feelings of actual space battles, with gravity, planets, asteroids.
Dev idle currently, project may stay as is.
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The game's goal is to reach the highest. It'll feature powerups, traps, cheats, and particles for eyecandy. Ports for mobile platforms are possible too.
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Felicity Red is a Hack 'n Slash game in which you handle your character like in a First Person Shooter game. Nintendo DS version : https://sourceforge.net/projects/felicityredds/
This is a first attempt to create a game in OpenGL with SFML. It is a game for two players, flying with ships in a two-dimensional space setting, governed by the laws of gravity. There are several game modes and a lot of weapons.
Another 3D pong game for linux. It uses glut, SDL and SDL_mixer. Basically it is/was a test. It tested how many downloads a completely useless program can get.
CG Madness is based on the classic game Marble Madness. It is running on OpenGL and uses current CG techniques. It also has an editor where you can create your own levels. If you have done so and you want to share the level, you can upload it.
UZF is a top-down 2d zombie shooting game. The aim is to survive as long as possible. Zombies will try to break in through windows and try to get you. Kill them and repair the windows to stay alive.
It is a new Concept in Games where the player doesn't interact directly with the game objects but they write a code that describes their behavior.
Players log into their accounts, submit their codes in the games and beat other players with his code.
Magikaboom will be a a 2D shooting video game, like worms or scorched earth.
It that will encompass on turnarounds and mistakes during fights. Environment will be fully destructible and fully physically animated.
An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
Word War vi is a side scrolling arcade game in which you pilot your vi-per craft through core memory eradicating the emacs processes by firing -9 signals at them, or injecting NULL pointers into their execution stream while evading OS defenses.
You are captain of a battleship. Submarines below you are trying to blow you out of the water. You need to prevent that and blow them out of the water instead. The game requires OpenGL and features a side-view and an birds-eye view.
A Asteroids like game for Linux. Please give me a note if anything is broken up or the game doesn't run smooth on your machine. Libs required: SDL SDL_mixer SDL_ttf curl