This is an arcade style game based on the classical Asteroids. Two things differ from the original: energy control and multiplayer mode. Its 100% pure Java, proving that the language is becoming more suitable for game developing.
This is a single player side/vertical scrolling game using SDL and SDL_image. It is written in C++ and is for the Linux operating system.
It is sort of a clone of STG for the acorn archimedies by Charles Dell.
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In this game several robots are moving. The player can only control the active robot. The active robot can be selected with the number keys. The robots have to avoid walls, traps and opponent robots. It uses SDL.
An SDL/OpenGL C++ clone of the famous Puzzle-Bobble/Bust-a-move series - Shoot bubbles, three of the same colour in a row pop. Emphasis on well-designed two-player support. Should work on basically any OS that supports SDL (which means basically any OS).
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Stick Ninjas is a new genre of side-scrolling beat-`em-up, a fast-paced action game with rock-solid physics and sweet graphics that challenges your lightning-quick reflexes instead of your combo-mashing skills. Stick Ninjas runs on Windows and on Linux.
A new game for Mac OS X as well as Mac OS 8-9 and Windows. Think SuperMario and Dungeons and Dragons. This 2-D side-scrolling RPG is sure to captivate you as you play through its many levels with plot twists at every corner.
Lcavity is a small and simple 2D game written in C++ based on the SDL library. You are flying through a cave which is becoming tighter as you move further in it. The goal is to fly as far into the cave as possible without crashing against the wall.
Furex is a brazilian project and it´s a game 2D like Mario BrosŽ and SonicŽ for GNU/LinuxŽ , MS WindowsŽ and others.
We want to see Gnu/Linux on all desktop and it´s possible only with good games.
Simple, small, Java Applet game, designed for low-powered computers. Its a 2D adventure type game where you collect ingredients to create spells, battle monsters and rescue your friend.
Galamayo is a multiplayer top down space shooter inspired by the Escape Velocity series of games. It is written in C++ using the libraries SDL, and SDL_net.
forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.