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(note: source code has moved to github: https://github.com/frank-zago/xgalaga-sdl)
XGalaga-SDL is a port of the popular X11 game XGalaga, a clone of Galaga, using the SDL (Simple DirectMedia Layer) library. XGalaga was originally written by Joe Rumsey.
FLAW is a free top-down wizard battle game. It can be played by up to 5 players simultaneously. The goal of the game is to survive as long as possible while more and more fireballs appear in the arena. Gameplay is simple and self-explanatory.
The desktop version is available on Windows and Linux - an Android port of has been made by David Lee Evans (https://github.com/DavidLeeEvans/FLAW)
The game and all of its assets are licensed under the GNU General Public License Version 3 and may...
Lyjok's World (codename: Project Taurus) is a cross-platform classic horizontal shoot 'em up, written in C++ with SDL, covered under the GPL, currently in development.
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A port of the classic sopwith to .NET
Aims:
1) extend existing game features (like 360° aiming, RTS elements, physics) while preserving old look feel
2) add level editors, modding capacity
GLoid = openGL arkanoid. The purpose of this project is to migrate the gameplay and feeling of the classic arcade game "arkanoid" into 3d, using openGL. It is done in C++ for windows & linux.
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JVGS is an open source platform game that is not like the others. It is build on simple line structures loaded from svg files, giving the whole game a "sketched" and minimalistic look. Levels can be made with simple xml and lua files.
Noodle Jump is a customizable multi platform casual game, inspired by Doodle Jump. A small character has to reach the top of the level by jumping on different platforms.
Enigma is a puzzle and dexterity game. It's 2D in gameplay and graphics, and available for Linux, Windows and Mac, and several languages. It features more than 1000 levels and is maintained by a vivid community, creating ever more inventive levels.
A very simple game programmed using the Allegro game library. Basically a 2 player tag, each player controlling a colored box or "pixel". The red pixel is the chaser, and the blue pixel is the runner.
Rush 2005 is a BSD-licensed project to create an American football game for Windows and Linux in the tradition of Tecmo Bowl and NFL Blitz, built using the cross-platform SDL game programming library.
The game's goal is to reach the highest. It'll feature powerups, traps, cheats, and particles for eyecandy. Ports for mobile platforms are possible too.
An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
A Jump and Run game like Super Mario World with an advanced Editor and highly detailed Graphics based on SDL with a OpenGL accelerated Graphics Renderer developed in C++. Runs under Linux, Windows and Mac and can be easily ported to other platforms.