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The goal of this project is to develop an implementation of the classic game "Bomberman" for PalmOS. Early emphasis is on developing the basic game features and controls. Long term goals include battle games with AI, and via IR and possibly bluetooth.
SuperJoust is an SDL-based implementation of the classic Joust arcade game, but with additional features: different steed types, multiple levels, puzzles, 1-4 keyboard players, network play, and much more!
Gxball is an arcade game where you break blocks with a ball that bounces around, but you must not let the ball fall off the screen. There are powerups, particle effects, sound, and much more!
The EGS Tank game will be a 3D rendered multiplayer fast action tank shooter game. It is using OpenGL and Allegro so will work on all popular platforms.
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This intended to be a clone of a little game I played on my IBM PC about 15 years ago.
It was called ROUND42.COM and was in the public domain, I believe.
"Tunp!" is a side-scroller engine for side-scrolling games. Our main focus is flexibility, so that the maps and worlds can be really easy to make by users, no matter if they are good or not in computers. It will also allow NetPlay! =:0)
AirPONG will be a game system that emulates different styles of Pong-type games. AirPONG will run on Linux and Windows and is written in C/C++ using OpenGL and
the SDL library.
Dlab is an open-source cooperative effort to produce the best possible SDL-based classic arcade game. The people involved are all computer science students attending a programming course for interactive and multimedia intensive applications.
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PengSwim is a game of swimming and eating, a penguin's two favorite activities. The object of PengSwim is to eat as many fish as possible within the time limit. What could be simpler?
The SDL, SDL_mixer, and SDL_ttf libraries are required.
The Bombman is a simple SDL game. You are moving a little guy, who jumps, shoots and searches for keys and other things. The aim is to get to the end of the current level, which may require killing all monsters, finding a key, or just jumping somewhere. T
Heroes is similar to the "Tron" and "Nibbles" games of yore, but includes
many graphical improvements and new game features. In it, you must maneuver
a small vehicle around a world and collect powerups while avoiding obstacles.
We are remaking the classic RPG game Dink Smallwood. Once finished, we will have remade hundreds of sprites, tiles and other pics. for that reason, we need artists now!! if you're interested in joining a low work community, please contact me, ASAP.
T
This project has moved to github: https://github.com/madsdyd/xarman
Xarman is an addictive two player version of Minesweeper. You control a cyborg that walks around a mine field, and must beat your opponent by conquering half the field before he does.
We will be developing side scroller arcade-type games from the classic gaming era. Windows and Linux versions will be available, along with the engine and Java development tools and editors.