Put idle assets to work with competitive interest rates, borrow without selling, and trade with precision. All in one platform.
Geographic restrictions, eligibility, and terms apply.
Get started with Nexo.
Gemini 3 and 200+ AI Models on One Platform
Access Google's best plus Claude, Llama, and Gemma. Fine-tune and deploy from one console.
Build, govern, and optimize agents and models with Gemini Enterprise Agent Platform.
ParticlePong
by MasterBaldwin
Easy game made in c# with xna, very simple and quick design. Incorporated some particle effects with it. Nothing to fancy.
There is NO menu and no end of game. It IS two player but you can play by yourself if so desired.
CONTROLS:
1st Player:
PADDLE UP: W
PADDLE DOWN: D
2nd Player:
PADDLE UP: I
PADDLE DOWN: K
Toggle FPS and Physicle ram display: F5
Source included if you wish to view it. :)
Simple platformer engine. World is made of blocks/tiles/squares. Has its own controls library and a builtin map editor. Each game will be loaded as a module that can be created with provided tools without the need for programming/altering the engine.
Stardust is a game about jumping around and shooting bad guys to get to the end. It is the result of a Year 11 Programming assignment. The engine (called "Jorg") was written in C# using XNA, and has also been ported to C++ using ClanLib.
Auth0 Token Vault handles secure token storage, exchange, and refresh for external providers so you don't have to build it yourself.
Rolling your own OAuth token storage can be a security liability. Token Vault securely stores access and refresh tokens from federated providers and handles exchange and renewal automatically. Connected accounts, refresh exchange, and privileged worker flows included.
A 2D gameengine developed with C# using MS .NET and DirectX 9.0b. Will include some games using this engine. Currently planned: A space taxi kind of game.
Program your own robot with any .NET compatible language and battle it out with the others through the internet. Powered by the Ovorp gameengine, Virii is a game tailored for .NET programmers at all levels.
The Ovorp GameEngine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
A multiplayer top-down 3D game using Microsoft's XNA Game Studio. Graphics, GUI, and networking will all be handled with the built-in XNA tools. We will be creating our own algorithms for AI, collision, and physics.
Compliant and Reliable File Transfers Backed by Top Security Certifications
Cerberus FTP Server delivers SOC 2 Type II certified security and FIPS 140-2 validated encryption.
Stop relying on non-certified, legacy file transfer tools that creak under the weight of modern security demands. Get full audit trails, advanced access controls and more supported by an award-winning team of experts. Start your free 25-day trial today.
Have a 3-d engine but no way to interact with it? Have a compelling story, but no way to drive it? Help JABTools help you! JABTools is a new toolkit for developing game logic, and interactions between elements in your game!