Showing 10 open source projects for "simple queue system"

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  • 1
    Another version of the simple action game modeled after the lightcycle sequence of the movie Tron. We're using SourceForge only for file releases and news these days. Development has moved on to GitLab: https://gitlab.com/armagetronad/armagetronad
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    Downloads: 95 This Week
    Last Update:
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  • 2

    Snake

    A Snake game written in c++ using SDL.

    This one-player Snake game is written in c++ using SDL. Eat food and avoid walls, to reach highscore ! Simple and entertaining.
    Downloads: 0 This Week
    Last Update:
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  • 3
    PK Rhythm

    PK Rhythm

    A game about hitting the beats of a song.

    PK Rhythm is a rhythm game based on Mother 3's battle combo system. Time your beats to the tempo and try to get 16-hit combos! It's still under development, but feel free to check it out.
    Downloads: 2 This Week
    Last Update:
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  • 4
    New gaming controlling system

    New gaming controlling system

    A new movement system based on some physics experience

    I'm trying to make a simple open source game that use a different controlling system. in which user have access to speeds, and not to movement of objects. for making the job faster I'm using SFML.
    Downloads: 1 This Week
    Last Update:
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  • 5
    Torus is a simple and easy game. The object of Torus is to clear falling toruses by aligning toruses with the same color on one of several protruding pipes (the game concept is similar to Tetris(R)). This game is inspired by Torus for DOS(R).
    Downloads: 5 This Week
    Last Update:
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  • 6
    An open-source 2D gaming engine based on Allegro, designed to create free-roaming side scrolling 'platformers'. The entire engine will feature an object-oriented approach, have a simple scripting language, while minimizing resource usage.
    Downloads: 1 This Week
    Last Update:
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  • 7
    Lcavity is a small and simple 2D game written in C++ based on the SDL library. You are flying through a cave which is becoming tighter as you move further in it. The goal is to fly as far into the cave as possible without crashing against the wall.
    Downloads: 1 This Week
    Last Update:
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  • 8
    forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.
    Downloads: 1 This Week
    Last Update:
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  • 9
    Simple 2D engine built upon OpenGL using C++ and an XML file system.
    Downloads: 0 This Week
    Last Update:
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  • 10
    Moo! it is a compact and basic C++ 2D-Game Framework for user learning on Game Development. Based primarily on OGRE, OIS for input systems and IrrKlang for a very simple audio engine framework, Moo! is intended to be as well a very basic and fun game ...
    Downloads: 0 This Week
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