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2D Platform remake based on the game from the 1980s
Monty Mole This is a 2D platform arcade game, based on the original game written on the ZX Spectrum. The miners are on strike and you need heat. Your aim is to help Monty collect all the coal by navigating through the mine shafts avoiding all the nasty creatures that live within.
A fast 3rd-person-view 3D combat game with focus on multiplay over LAN/Internet with TCP/UDP. The philosophy is to 1) produce generalized code, and 2) minimize the size of game data by procedurally and parametrically generating visual and aureal content
forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.