Showing 25 open source projects for "c code compiler"

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  • 1
    RickyD

    RickyD

    Another clone of Rick Dangerous classic game

    Rick Dangerous was one of my favorite games for the spectrum (and Amiga), it already has a very good clone (xrick), but it lacks the ability to easily create new maps and enhance the graphics since they are built in the code itself. RickyD uses xml extensively to configure all aspects of the game, from objects to tiles and sound, maps are also written in xml, so they can be easily edited. Creating completely new maps is very easy, just create a new tileset and use a tool like tiled to put...
    Downloads: 2 This Week
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  • 2

    cpm-gsxsnake++

    The GSX Snake Game

    A simple arcade game for CP/M written in C++ (more precisely, a C code wrapped into the C++ classes). Depends on cpm-ulibc (https://sourceforge.net/projects/cpm-ulibc) and cpm-libgsx (https://sourceforge.net/projects/cpm-libgsx). ********** Compatibility note for Amstrad CPC users: For the correct display use the GSX driver at least version 5 (as shipped with the later versions of DR Draw).
    Downloads: 0 This Week
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  • 3
    Dust Racing 2D

    Dust Racing 2D

    A traditional top-down OpenGL car racing game

    Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++). Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide. The newest releases and source code here: https://github.com/juzzlin/DustRacing2D/releases
    Downloads: 0 This Week
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  • 4
    SwibPlex
    SwibPlex - is a fun game for Linux, like to SupaPlex. Main hero - is called Swiborg. He is one of the symbols of Russia Indi GameDev. In game You can flip upside down to the level or you can install a portals. See linuxgamesdev.blogspot.com for more. 26.11.2011 - add html5 (canvas) java script experimentall port. See "browse files" for more details... 20.07.2014 - rewrite code of original SwibPlex/ Add lights effect on levels.
    Downloads: 0 This Week
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  • 5
    Yoshi's Egg - Game Engine

    Yoshi's Egg - Game Engine

    A Simple Game Engine

    A Simple Top Down Game Engine for Linux and Windows obs: in development pre-alpha stage, not fully playable
    Downloads: 0 This Week
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  • 6
    BrickCracker ++

    BrickCracker ++

    An Animated 2D Game in the Turbo Compiler.

    Using the simple line-graphics available in the Turbo's "graphics.h" graphics library, create a classic, fully functional paranoid-clone with the ability to create custom scenarios, and with several variations (sizes/numbers) of balls, bricks and bats. High-scores are recorded into a text file for later perusal.
    Downloads: 2 This Week
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  • 7
    Physica

    Physica

    A casual platformer

    Physica is a casual platformer game where the goal is to drive a square through game levels from its starting position to his goal, avoiding hazards and without falling down. The 2.0 release includes 2 packs of 16 levels each, plus a level editor to make your own ones. There's also a Portable Apps Format release (still in beta testing: see http://portableapps.com/node/36645 for corresponding...
    Downloads: 0 This Week
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  • 8
    Cosmic Drift

    Cosmic Drift

    A 2D shoot them up game respecting space physics. Alpha.

    Alpha version, for windows and linux. No sound yet. Has the ambition to make people live the feelings of actual space battles, with gravity, planets, asteroids. Dev idle currently, project may stay as is.
    Downloads: 0 This Week
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  • 9
    It is a new Concept in Games where the player doesn't interact directly with the game objects but they write a code that describes their behavior. Players log into their accounts, submit their codes in the games and beat other players with his code.
    Downloads: 0 This Week
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  • 10
    Save The Rock!
    Save The Rock! is a 2D platformer bundled with a user-friendly in-game level editor
    Downloads: 0 This Week
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  • 11
    This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
    Downloads: 0 This Week
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  • 12
    NOTE THAT THIS PROJECT HAS MOVED TO GOOGLE CODE https://code.google.com/p/bitfighter/ Bitfighter is a really fun (!) multiplayer shoot-em-up with customizable ships and Robotron-like controls. Solid networking for great Internet playability.
    Downloads: 0 This Week
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  • 13
    Teaches the Japanese Kana using a repetitive approach. You must quickly enter each Kana's romanji when it falls from the top of the screen. By the time you have completed all 30 levels you will know the romanji and pronunciation for every Kana character = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = = UPDATE 2012-08-15: Software license has been updated to the MIT License! In the source files it still say GPL, so please just ignore that. All of the code is...
    Downloads: 0 This Week
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  • 14
    Nyuvi is simple multiplayer snake game with server/client code.
    Downloads: 0 This Week
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  • 15
    Randomedia is an action game developed in Argentina, in C++ and Lua. A game with sheeps, aliens, other weird stuff. Very old code (2003).
    Downloads: 0 This Week
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  • 16
    in the early 90ies dogfight was a very funny public domain 2d-game for the amiga. We (David Bührer and I) rewrote that game for windows32, using directx. The gameplay and graphics are great, but the code needs some improvements. Have fun!
    Downloads: 0 This Week
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  • 17
    Dynaman is a try to create a game like "Dyna Blaster" in C++, supporting Windows and Linux (and probably even more Operating Systems). The code is based on libSDL. It currently supports walking, placing bombs and goodies, we want to add LAN support later
    Downloads: 0 This Week
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  • 18
    This is an Open-Source 2D platform game engine, using the OpenGL API for 3D effects in a mostly 2D game. We will have the Basecode used for the project, aswell as the main engine without game specific code and an example game (Penguin Fighter) available.
    Downloads: 0 This Week
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  • 19
    A fast 3rd-person-view 3D combat game with focus on multiplay over LAN/Internet with TCP/UDP. The philosophy is to 1) produce generalized code, and 2) minimize the size of game data by procedurally and parametrically generating visual and aureal content
    Downloads: 0 This Week
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  • 20
    A comprehensive rebuild of a classic game engine. The Old School Megaman engine will emulate most if not all of the classic features of the Megaman(r) series from CAPCOM(tm), as well as provide plenty of modular code which other game enthusiasts and progr
    Downloads: 0 This Week
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  • 21
    NGE_Nibbles is a clone of Nibbles, an old arcade game. NGE_Nibbles is coded in C++ using DJGPP compiler and it runs under DOS and Windows 9x. You can quickly add levels and arts using the internal script language and the sprites/fonts grabbers.
    Downloads: 0 This Week
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  • 22
    A fun falling blocks clone, with a twist! The game features two player network play. Please note that as of now, Bellevue Lemur is just a code name. Full name is TBD.
    Downloads: 0 This Week
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  • 23
    Dragon's Curse

    Dragon's Curse

    Dragon's Curse Action/Adventure Platform Game

    Dragon's Curse is an platform jumping game which contains elements of free exploration and item collection. The player performs metamorphosis in to different forms, such as: human, salamander and mouse-man etc... Source code: https://github.com/phoboz/dragonscurse
    Downloads: 0 This Week
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  • 24
    A remake of a classic Ghouls and ghosts with some addiction taked from Ghouls and ghosts, Ghosts and goblins and Super ghouls and ghosts. The code of this game its developed under GNU/GPL.
    Downloads: 0 This Week
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  • 25
    A driver for a USB arcade input device named petunia as well as the code going onto the petunia's microcontroller.
    Downloads: 0 This Week
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