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An Open Source 3D based successor to the game SubSpace and the current client Continuum. (http://getcontinuum.com) Includes both Client and Server and support services. The main website and forums are accessible through http://subspace2.net.
This is the Java version of XPilot, a free multi player online third-person two-dimensional space shooter. It (will) include both a client and a server part and is planned to interface to the meta server via XPilotPanel.
Open Mortal is a parody of the once popular coin-up fighting game, Mortal Kombat, for Windows and Linux. It is currently playable, has 18 playable characters. There is network game, team mode, etc. You can even add your own character.
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This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
This is a shoot-em-up for GBA where a furious dragon tries to save the world, slaying
ennemies with its fierce firebreath. In different environments, the poor dragon shall
fight for its life against gryffins, pirates, mages, and many others...
The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
Remember that Mortal Pongbat for the Macintosh platform? This is a multiplayer 3D derivative of the game implemented from the ground up in OpenGL. Shoot holes in your opponent's paddle with various weapons; but watch out! Your opponent will do the same!
PewPew! is (or will be) a realtime multiplayer space shooter. It is written in JavaScript and runs on nodejs. Technical decisions have been made such that contribution to and development of the project is as straightforward as possible.
Check the README for how to play, set up a testing server, or contribute to the project.
You can play on the public server at http://pyrop.us:1234