Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
Start Free
$300 Free Credits for Your Google Cloud Projects
Start building on Google Cloud with $300 in free credits. No commitment, no credit card required until you're ready to scale.
Launch your next project with $300 in free Google Cloud credits—no strings attached. Test, build, and deploy without risk. Use your credits across the entire Google Cloud platform to find what works best for your needs. After your credits are used, continue with always-free tier services. Only pay when you're ready to scale. Sign up in minutes and start exploring.
PacMan2 - The Family - Network Edition - Arcade game - opensourceware version of Pacman with NEW DESIGN and LOTS OF DEVICES (program's engine has got script executer - Squirrel(R)), in 2D version, semi-3D version and under development fully 3D
It can be played by 2 players at the same PC or in multiplayer mode
over the LAN-network (TCP/IP protocol, uses sockets)
nV@derz! is a two-dimensional, vertical space shooter inspired by the classic arcade game Space Invaders. The player must defend the planet from waves of aliens, and the game features a few variations from the original.
Play with PC joysticks or keyboard with one or two players.
Note (04-26-2017): Sound may not work on some systems.
Please share your experience with nV@derz! in the Discussion forum or make a ticket in the Bugs tracker. Thanks.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
Dust Racing 2D (Dustrac) is a tile-based, cross-platform 2D racing game written in Qt (C++).
Play against challenging computer cars or use the split-screen mode to play against your friend. A level editor for easy level creation is included. Dust Racing 2D is inspired by Super Cars and Slicks’n Slide.
The newest releases and sourcecode here: https://github.com/juzzlin/DustRacing2D/releases
Stop Cyber Threats with VM-Series Next-Gen Firewall on Azure
Native application identity and user-based security for your Azure cloud
Gain integrated visibility across all traffic in a single pass. Deploy Palo Alto Networks VM-Series to determine application identity and content while automating security policy updates via rich APIs.
Mini games using Meks. These use some art assets from megamek (http://megamek.info/) and therefore these games are also licensed under the GPL (http://www.gnu.org/licenses/licenses.html).
To play the games visit the game's page: http://minimek.sourceforge.net
The newest game is called "RogueMek". It is a Rogue-like adaptation of the Battletech board game. In it you choose your mech then battle it out against multiple enemy mechs. The beta release video can be watched here:...
(note: sourcecode has moved to github: https://github.com/frank-zago/xgalaga-sdl)
XGalaga-SDL is a port of the popular X11 game XGalaga, a clone of Galaga, using the SDL (Simple DirectMedia Layer) library. XGalaga was originally written by Joe Rumsey.
A ridiculously simple spaceship shoot 'em up game written in Python
Pytonis Universalis (name is still WIP) is a simple shoot 'em up. It is written completely in Python and uses Pygame so the code is as accessible as possible for others to inspect.
The idea should be easy enough for anyone to understand: try to avoid running into flying saucers and their laser beams by shooting them down before they shoot you down. Every time you destroy a flying saucer you get points. Points are nice, you want them.
Real time puzzle videogame, with like arcade games gameplay and isometric perspective.
Use random pieces of terrain to expand the ants territory allowing them to reach the food.
CometZ v0.2 (15.02.2014)
Copyright 2014 Alexandre Lopes and Filipa Silva
= Description =
CometZ is a simple side scrolling space shooter whose objective is to destroy
enemies ships while avoiding that our ship's shield is reduced to 0.
It features several kinds of enemy ships and health power ups to replenish
shield.
= Running the game =
If you have the sourcecode version of CometZ, run
python cometz.py
on the command prompt.
If you have the windows compiled version just execute cometz.exe
= How to play =
Use the arrow keys to move around in the menu and the spacebar or return key to
select the desired menu item.
During game the controls are the following:
spacebar - fire lasers
up arrow - move ship up
down arrow - move ship down
left arrow - move ship left
right arrow - move ship right
escape - pause menu
You can replenish your shield by picking up shield power-ups. ...
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
This game is a mouse-driven dungeon crawler. The player moves the PC around, buys equipment, and attacks enemies using the mouse. More info on the wiki page. Use git to get the code.
An Open Source portable pure Java game library with example games, Swing-based sprite animation engine, deployment framework, and firewall tunneling networking. The code is documented in the book Advanced Java Game Programming by David Wallace Croft.
Vizzini is a Java game framework which provides common abstractions and interfaces to enable quick game development. Targeted areas include board games, arcade games, card games, and simulations.
This is a 2D shooting action game for two players for GNU/Linux, Mac OS X, and Windows. Current release written in C++ using the SDL library with its extensions. Next release will be in Java.
A fast 3rd-person-view 3D combat game with focus on multiplay over LAN/Internet with TCP/UDP. The philosophy is to 1) produce generalized code, and 2) minimize the size of game data by procedurally and parametrically generating visual and aureal content
This project is an initiative to create "missing" games. These may be forgotten games from our past
or new features in already existing games. Do you miss a game or feature? Then join us!
A remake of a classic Ghouls and ghosts with some addiction taked from Ghouls and ghosts, Ghosts and goblins and Super ghouls and ghosts. The code of this game its developed under GNU/GPL.