Showing 10 open source projects for "kali linux custom"

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  • 1

    PrakeOut

    Cross platform BrakeOut with level editor

    BrakeOut clone in python 2.7, with level editor. Easily make your own multi stage levels, with custom graphics, music and sound. Executable for Win 32 OS available, but source will run on all platforms! PrakeOut currently only supports Python 2.7, so remember to download the correct Python version if you want to make your own build. The entry module for your project should be GameHandler.py
    Downloads: 0 This Week
    Last Update:
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  • 2
    Yoda Soccer Project
    IMPORTANT: this project has been replaced by YSoccer: https://sourceforge.net/projects/ysoccer/ Yoda Soccer is a new soccer game which intends to give a continuation to the funny and easy playable series of Sensible World of Soccer (aka SWOS). Yoda soccer is written in BlitzMax. The source code is available under the GNU General Public License.
    Downloads: 8 This Week
    Last Update:
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  • 3

    Mario Survival

    A variation of the classic Mario game with a custom map editor.

    This is a variation of the classic Mario game in which you, Mario, must survive against a never ending onslaught of enemy Mario's. The application includes an in-game map editor, so you can create your own custom maps to play on, as well.
    Downloads: 0 This Week
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  • 4
    A remake of the famous 2D game, Arkanoid.
    Downloads: 0 This Week
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  • 5
    Psychopyretic is a platformer game set in a series of dungeons. Its eventual goal is to provide a framework for writing extensible custom maps and campaigns.
    Downloads: 0 This Week
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  • 6
    A game being worked on thoroughly by Alex Gutierrez A.K.A. Alix. This game is a custom Pokemon game and is in NO way related to Nintendo. http://pokemon-abit.wiki.sourceforge.net/
    Downloads: 0 This Week
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  • 7
    A Diamonds clone. Like breakout without the paddle. Levels will scroll multidirectional and support custom blocks.
    Downloads: 0 This Week
    Last Update:
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  • 8
    forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.
    Downloads: 0 This Week
    Last Update:
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  • 9
    SDL Invaders is a cross-platform space shooter, which supports custom levels and additional media. It is also intended as a sample game for beginning programmers, who wish to learn to make games.
    Downloads: 0 This Week
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  • 10
    Bomberbastards is a multiplayer bomberman clone with extended maps and lua scripting for AI players and custom game objects. Currently windows and linux are supported. SDL is used for the graphics.
    Downloads: 0 This Week
    Last Update:
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