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Snot The Second, the rubber boxes King, declared a holy war against evil plastic balls to defeat himself and his crew lives. Excentric crossplatform 2D labyrinth game written in Python. Just try to reach exit of each level.
This project started as a loosely specified request from Malardalen University in Sweden to develop a computer game for the purpose of teaching mathematics. It came to be a 2D game, Mario-style, where progress is made by answering mathematical questions
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
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This is the Sokofinity project. The goal of this project is to recreate the classic NES game DuckHunt, only this time in 3D with Virtual Reality. Using an Infinity Box and Flock Of Birds positioning sensors, the game gets a new dimension.
Note: this p
This project features an online multiplayer, turn-based game, influenced by Worms and Scorched Earth. We are starting this as a project for Software Engineering class, in Computer Science, at Universidad Complutense, in Madrid.
SkulePenguins - a wacky OpenGL game for Windows and Linux, inspired by ancient traditions at the Skule of Practical Science (University of Toronto Engineering). Penguins, cannons, hardhats, and special effects - oh my!
Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
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Fully templated C++ library for Steering Behaviors of Autonomous agents (characters). The library comes as package where you can create your own behaviors using the power of templates.
This is a simple demonstration shooter game utilzing the Actionscript 3 Flashpunk Game Engine and eventually some additional 3rd party FOSS addon libraries as well.
It utilizes the Flex 3 SDK and is cross platform. Current build in Flash Develop.
The goal of this project is to create a clone of a popular computer game of the '80s: Boulder Dash. This project is also our homework for our software engineering class, so we'll create lots of documentation.