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KOFFE is a 2D fighting game engine compatible with KOF'91. Written in Object Pascal, it's very configurable: it's possible to change all character definitions, backgrounds, sounds and graphics.
Mini games using Meks. These use some art assets from megamek (http://megamek.info/) and therefore these games are also licensed under the GPL (http://www.gnu.org/licenses/licenses.html).
To play the games visit the game's page: http://minimek.sourceforge.net
The newest game is called "RogueMek". It is a Rogue-like adaptation of the Battletech board game. In it you choose your mech then battle it out against multiple enemy mechs. The beta release video can be watched here:...
I am in the process of looking for a team to make this must have exp in Visual C++. This game will change depending how it turns out during the development process.
An open source driving game focusing on large outdoor environments and semi realistic physics, upgradable cars that change in handling and speed, creating a slight RPG element. Hijacking cars is easy and encouraged, but not by the law enforcement.
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Cars 2: Crash into cars of similar color. Avoid being hit by cars of different colors. Use blinking lights to change color. Cars 1: Crash into certain cars while avoiding cars that have a flashing shield. Get power ups for temporary invincibility.