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Built using XNA Game Studio 2.0, Collateral is a 2D side-scrolling space craft shooter. The goal of the game is to shoot as many enemy space craft down without crashing into one. Try the game yourself, and let’s see who could get the highest score!
You take the role of a warehouse manager whose warehouse has been infested with killer shrews. Using the boxes in the warehouse you must trap the shrews and kill them. All code is written in Visual Basic .NET 2008
Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
A breakout clone, using the Allegro graphics library. Currently features multiple level sets, many different kinds of blocks with different effects, particle explosions, and a level editor. Download it now and I promise that I will not kill you.
Tank Arena X is a 2-D arcade game playable by a single or multiple players. It loads all the game data from simple text files, allowing for easy modifications and creation of new levels and mods. Also, can support AI tanks using its AI engine.
Trilobots is an arcade-style shooter that evolves the abilities and programming of the enemies using a genetic algorithm. The end goal is to make the evolution transparent, allowing users to learn how genetic algorithms work while having fun.
Tux-n-Run is a 2D Super Mario style platform game, created in C++ using SDL. The aim of the project is to increase the number of quality games available for the Linux platform. Windows and possibly Mac OS X will also be supported.
This is a top-down space-exploration game written in c++ using CodeBlocks and MingW. It uses Ogre for rendering and OgreOpcode for collision detection. The editing data files info is out of date, feel free to leave comments, crits, whatever here.
Zorn is a 2D space shooter with a rotating top-down perspective. It is written in Python, using the PyGame and PyOpenGL libraries for broad platform independence. Both single player and networked multiplayer are supported. Currently in alpha.
A side-scrolling platform game using the Irrlicht engine, Technocracy is the first official project by WhileTrue Software Group, an organization dedicated to bringing Open Source to the world of gaming. Technocracy is written in C++, and is based on SDL
While on a cargo mission near Pluto, the outer colonies declared their independence and war began. Now you must collect enough energy to make it back to Earth safely. Solaria is a unique, fast-paced arcade game using the Allegro library.
Leonard The Happy Superball is a fun, arcade-style game with puzzle elements. You roll and bounce through a variety of levels and atmospheres, using powerups and your own wit to make it to the end.
The project will be a remake of the classic 2D space adventure game The Ur-Quan Masters. It will have more realistic physics using Physics 2D. It will have better graphics using OpenGL via SDL.NET. (This project is no longer being updated.)
Goofy and fast paced two-person tank combat game inspired by the original Atari game 'Combat' from 1977. Using OpenGL and SDL, compiled for Windows and OSX. My first attempt at a 'complete' video game, with help from friends. Enjoy.
Track editor for the arcade racing game Turbo Sliders. The track editor allows the user the "draw" road segments using bezier curves and straight lines speeding up the track making process considerably.
in the early 90ies dogfight was a very funny public domain 2d-game for the amiga. We (David Bührer and I) rewrote that game for windows32, using directx.
The gameplay and graphics are great, but the code needs some improvements.
Have fun!