Showing 3 open source projects for "opengl build"

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    gVirtualXRay

    gVirtualXRay

    Virtual X-Ray Imaging Library on GPU

    ...It is based on the Beer-Lambert law to compute the absorption of light (i.e. photons) by 3D objects (here polygon meshes). It is implemented on the graphics processing unit (GPU) using the OpenGL Shading Language (GLSL). SimpleGVXR is a smaller library build on the top of gVirtualXRay. It provides wrappers to Python, R, Ruby, Tcl, C#, Java, and GNU Octave.
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    Downloads: 20 This Week
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  • 2
    Code_TYMPAN

    Code_TYMPAN

    Open source software calculating industrial noise in the environment

    Code_TYMPAN™ is an open source software for calculating industrial noise in the environment. It allows dealing with 3D realistic geometries and has a convenient Human Machine Interface to help engineers to build 3D models and to achieve analysis needed in environmental noise studies. Code_TYMPAN™ allows developing your own calculation method from basic components and geometrical solvers. It includes a solver based on ISO 9613 extended to industrial applications. In 4.2.x version, a Python...
    Downloads: 27 This Week
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  • 3
    The Virtual Commons (http://commons.asu.edu) is an open software initiative devoted to computational experiments on collective action and resource governance and funded by Arizona State University's Center for Behavior, Institutions, and the Environment (http://cbie.asu.edu). NOTE: we've moved our development to GitHub at https://github.com/virtualcommons - please look for the latest versions there.
    Downloads: 0 This Week
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