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Topographica is a neural modeling package developed in a Human Brain Project grant from NIH. Topographica helps neuroscientists and computational scientists simulate and understand how topographic maps contribute to brain function. Topographica is now primarily maintained at github.com; see https://github.com/ioam/topographica for recent updates and releases.
That project aims at studying and comparing typical airline IT methods, for instance RM-related algorithms. It works from a Unix/Linux/Mac command-line, and exposes basic APIs. It is being developed in C++, with Python wrappers for some components.
That project aims at providing a clean API and a simple implementation (C++ library) of an Airline-related Seat Inventory Availability Calculation system. That library uses the Standard Airline IT C++ object model (http://sf.net/projects/stdair).
A virtual scanner that converts 3D models (in Wavefront .obj format) into pointcloud files (in PCL .pcd format). Useful for simulating robotic input.
NOTE: This project has been merged into the project at https://github.com/canderegg/cfg_obj
rp6simul is a simulator for the RP6 robot (AREXX Engineering)
The rp6simul project brings simulation software for the RP6 robot that is manufactured by AREXX engineering. Besides support for all peripherals on the robot base, the simulator also fully supports the m32 extension module, and both can be simulated either independently or simultaneously. Furthermore, a simple 2d environment can easily be created to test lighting, collision, motor speeds and so on.
This is the RoboCup Mixed Reality Project: a standard research and educational platform integrating cutting edge and low cost watch technology into a miniature multi-robot system which mixes reality and simulation.
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An agent-based situated language learning simulation that focuses on lexical learning and grounding, featuring a unigram syntax structure and a CFG-based semantic grammar. Created as a MSc thesis project, using python.
This project is a complete cross-platform (Windows, Linux) framework for Evolutionary Computation in pure python. See the project site at http://pyevolve.sourceforge.net or the blog at http://pyevolve.sourceforge.net/wordpress
This project examines techniques to model three-dimensional rigid body motion using the geometric algebra of Dual Quaternions and how such models compare to more traditional models when used in underconstrained filtering applications.
PCSIM is a tool for distributed simulation of heterogeneous networks composed of different model neurons and synapses. The development of PCSIM was supported by the FACETS EU project.
This is a set of Python classes that can be used to simulate dynamic multi-body systems. It used to be a project for studies. Now it is not being worked on anymore, but it is completely GPLized.
BS Eagle Project is an open source black-oil simulator. The goal of this project is to provide a free access to the modern oil simulator to study new methods of simulation. The project has a modular architecture and open to modifications and extensions.
This project is for particle accelerator start-to-end simulation. The project contains software infrastructure for setting up model run as service/client mode.
A Software project to assimilate solar magnetograms into suitable physics based models of the solar wind expansion. To predict the solar wind conditions at the Earth and at outer planets. Or any space-craft location in the solar system.
The aim of project is creating program environment for solving some integral equations, arising at solving mathematical problems of the diffraction theory.
The project wants to give support to the different tasks and jobs that are made in the common electrical industry. There are many commercial applications that already do the work. We can development by ourselves and make accesible for every one who need
PyMani is a program for robotic manipulator simulation. Designed for testing manipulator dynamics and as an educational tool for teaching the robotic parameters. This project currently uses Python, VPython, SymPy, PyODE, and wxPython.
This project is started out of the idea to simulate simple creatures like game of live. The goal is to build up an multi processor/host environment to simulate the building of simple live in given world environments.
Brian is a new simulator for spiking neural networks available on almost all platforms. The motivation for this project is that a simulator should not only save the time of processors, but also the time of scientists.