Showing 4 open source projects for "monte carlo ray tracing"

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  • 1
    Monte Carlo eXtreme (MCX)

    Monte Carlo eXtreme (MCX)

    Physically accurate and validated GPU ray-tracer

    MCX is a GPU-accelerated, general-purpose, physically-accurate and feature-rich 3-D light transport simulator. It is one of the fastest simulators because it can use tens of thousands of GPU threads to simulate photons in parallel.
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    Downloads: 26 This Week
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  • 2
    Zgoubi is a ray-tracing code. Since 1972 it pushes charged particles around accelerators and along beam lines, by step-wise resolution of the Lorentz force equation - and their spins by resolution of Thomas-BMT differential equation. Zgoubi is used for charged particle and beam dynamics simulations, and for accelerator and beam line design. It can simulate hadron and lepton beam and polarization dynamics in a large variety of accelerators (storage ring, synchrotron, cyclotron...
    Downloads: 5 This Week
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  • 3
    Blueprint XAS
    Blueprint XAS is a Matlab-based suite designed for the processing and analysis of near-edge x-ray absorption spectroscopy (XAS) data. The suite is designed primarily to assist users in exploring reasonable fit solutions while minimizing user bias.
    Downloads: 5 This Week
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  • 4
    GRAY (High Energy Photon Ray Tracer) is a Monte-Carlo ray-driven high energy photon transport engine for mainly PET and SPECT applications that supports complex mesh based primitives for source distributions, phantom shapes, and detector geometries.
    Downloads: 0 This Week
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