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OpenAvionics is a hardware/software projet to design low cost instrumentation (air/attitude, navigation, voice, engine) for light and ultra light aircrafts. The display part of the project may be used in aircraft simulation projects.
3D driving simulation based on Open Dynamics Engine
Sour*eforge.net has become inaccesible to me because of Cl*udflare. The latest version of skunks is on my site: https://matei.one/. 3D realistic driving (not racing) simulation with software rendering, based on Open Dynamics Engine (which is included in all *.tar.gz files so it doesn't have to be downloaded separately). 10 cars (all electric) and 16 tracks are available in version 5.1.0. Cars and tracks can be easily created and modified. Only SDL 1.2 or SDL 2 required besides standard C...
A free, industrial quality library for simulating articulated rigid body dynamics - for example ground vehicles, legged creatures, and moving objects in VR environments. It's fast, flexible & robust. Built-in collision detection.
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Open source 3D physics and dynamics engine and library written in pure Java. This is a Java port of ODE / OpenDE (Open Dynamics Engine).
THIS PROJECT HAS BEEN MOVED TO A NEW LOCATION: http://www.ode4j.org
GPX is mainly a physics engine, written in C++, focused on real time simulations. Project also provides a graphics library, built on top of SFML. Physics part is independent from graphics library and can be used with any other front-end.
Cherokee is a fully extensible and scriptable automation engine for any and all java applets. To make it work for your favorite java applet the most you have to do is write is two classes.
This software simulates cellular behavior based on specific rules (e.g. Game of Life or Wireworld). The UI will be replaceable and there will be a feature for importing rules from a file based on a format developed for this purpose.
Crimild Engine is an open source scene graph based engine which purpose is to fulfil the high-performance requirements of typical multi-platform two and tridimensional multimedia projects, like games, simulations and virtual reality.
This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
A Java library that works with Java3D to simulate and visualize, in real-time, dynamics of multiple rigid bodies that are restricted by implicit and explicit constraints (e.g., robotics); designed for efficiency, ease-of-use, and extensibility.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
Foundational Physics is a 2D physics engine written in Java for entertainment and educational purposes. With a robust groundwork, its aim is to provide an easy interface for programmers to easily manipulate a Newtonian physics environment.
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
sheep is an open source rigid body dynamics engine written in modern, strictly portable C++. It features collisions between hierarchies of convex polyhedra (using the SWIFT library), resting contacts handling and an extensible set of joints.
ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.