Showing 8 open source projects for "browser game engine"

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    MuJoCo

    MuJoCo

    Multi-Joint dynamics with Contact. A general purpose physics simulator

    MuJoCo, developed and maintained by Google DeepMind, is a high-performance physics engine designed for simulating complex, articulated systems that interact through contact. It is widely used in research fields such as robotics, biomechanics, computer graphics, animation, and machine learning, where fast and accurate physics simulations are essential. The engine provides a robust C API optimized for real-time computation, making it suitable for scientific research and advanced simulation environments. ...
    Downloads: 20 This Week
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  • 2
    kulkiJG

    kulkiJG

    Smoothed Particle Hydrodynamics Simulator

    The project is built as a game in Unity. It is an SPH simulator. Allows you to play with real-time fluid simulation.
    Downloads: 0 This Week
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  • 3
    OSHMI - Open Substation HMI

    OSHMI - Open Substation HMI

    SCADA HMI for substations, IoT and automation applications

    Now with IEC61850 support! This project combines existing open source projects and tools to create a very capable, mobile and cloud-friendly HMI system that can rival proprietary software. This approach makes it possible to join forces of each project (Chromium, SVG/HTML5, PHP, Lua, SQLite, Inkscape, Lib61850, OpenDNP3, Nginx, Vega, PostgreSQL, Grafana,…) to achieve a great set of open, evergreen, modular and customizable tools for building great HMIs for automation projects. This is not...
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    Downloads: 11 This Week
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  • 4
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    ...New website is https://unity.mol3d.tech and new releases/source code are now on Github : https://github.com/LBT-CNRS/UnityMol-Releases !!!! Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
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    Downloads: 2 This Week
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  • 5

    DISUnity

    Unity3D DIS(1278.1) Implementation

    Coming Soon - An open source implementation of DIS (Distributed Interactive Simulation) written for the Unity3D game engine.
    Downloads: 0 This Week
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  • 6

    Game of Life Immortals

    Conway's Game of Life whit some extra ideas and enhacements

    Conway's Game of Life with the addition of "Immortal cells" which don't die (who would have thought:). Other features under development: Rock-paper-scissors type cells, other type cells, individualized cells, pattern browser, save/load feature etc.
    Downloads: 0 This Week
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  • 7
    A useless physics engine for useless game ;-)
    Downloads: 0 This Week
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  • 8
    SmartMap

    SmartMap

    SmartMap is an easy desktop random world creator.

    SmartMap (C# cross-platform) is a procedural style world-map creation utility or "Desktop World." A simple scene manager is included using plugin style building blocks and object pathfinding. Also included is a 2D world editor with graphical features. SmartMap is currently built in conjunction with the Axiom 3D rendering engine.
    Downloads: 0 This Week
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