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Rage stands for Really Amateurish Graphics Engine. It is designed for use with multiple rendering windows such as in a Win32 MDI application. Inspired by OGRE, RAGE shares some semantics, although uses none of the code. Will help OGRE experienced users.
This open-source project aims at creation of a OpenGL 3D stereoscopic algorithms folded as plug-ins into popular 3D modeling and game engine tools, such as Maya, Blender, OGRE, and others.
Artificial Intelligence, 3D Graphics and Physics Framework
A C++ framework and applications for experimenting with artificial intelligence, 3D graphics and simulated physics. It's primary focus is to provide a testbed for simulated robotics using Ogre3D and the Open Dynamics Engine.
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Get unrestricted access to public web data with our ethically-sourced proxy network. Automated session management and advanced unblocking handle the hard parts. Scale from 1 to 1M requests with zero blocks. Built for developers with ready-to-use APIs, serverless functions, and complete documentation. Used by 20,000+ companies including Fortune 500s. SOC2 and GDPR compliant.
Generates and simulates realistic traffic patterns. Focuses on detailed zone model & simplistic characters living at designated zones. Easy-to-use plugin for city and traffic simulators. Demo uses Ogre3D.