Showing 22 open source projects for "ai code agent"

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  • 1
    RobotsTxt

    RobotsTxt

    The repository contains Google's robots.txt parser

    This is a high-performance, production-tested library for parsing and evaluating robots.txt rules against crawler user agents. It implements the core semantics of the Robots Exclusion Protocol: user-agent sections, Allow/Disallow directives, wildcard handling, and precedence rules. The code is optimized for speed and low memory so large crawls can evaluate millions of URLs quickly. It also focuses on correctness—edge cases like overlapping patterns and longest-match resolution are handled consistently. Consumers integrate it to decide whether a specific URL may be fetched by a particular bot name and to respect crawl-delay or sitemaps hints where applicable. ...
    Downloads: 0 This Week
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  • 2
    EcoLab
    EcoLab is a C++ based Agent Based Modelling system, with emphasis on high performance computing for scaling to large simulations.
    Downloads: 0 This Week
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  • 3
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 47 This Week
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  • 4
    Simultra

    Simultra

    Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.

    Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic...
    Downloads: 0 This Week
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  • 5
    PLaTHEA

    PLaTHEA

    People Localization and Tracking for HomE Automation

    PLaTHEA is a stereo vision based indoor localization and tracking system. The system acquires a stereo video stream from different kind of input devices included not-synchronized network cameras. An usage tutorial for an older is provided at http://www.dis.uniroma1.it/~leotta/demos/plathea/plathea.html. If you want to use this code please cite the research paper at https://onlinelibrary.wiley.com/doi/abs/10.1002/spe.2262.
    Downloads: 0 This Week
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  • 6
    Other World
    Library to help the creation of the dynamic systems, like simulators or games. Key word : 3D Rendering, Multi-Agent system, Collision detection, Game
    Downloads: 0 This Week
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  • 7
    Repast

    Repast

    The Repast Suite is a family of free agent-based modeling libraries.

    The Repast Suite is a family of advanced, free, and open source agent-based modeling and simulation platforms that have been under continuous development for over 20 years. Current source code and releases are hosted on Github https://repast.github.io/
    Downloads: 6 This Week
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  • 8
    PortOpt

    PortOpt

    A portfolio-optimizer using Markowitz(1952) mean-variance model

    PortOpt [Portfolio Optimizer] is a C++ program (with Python binding) implementing the Markowitz(1952) mean-variance model with agent's linear indifference curves toward risk in order to find the optimal assets portfolio under risk. You have to provide PortOpt (in text files or - if you use the api - using your own code) the variance/covariance matrix of the assets, their average returns and the agent risk preference. It returns the vector of assets' shares that composes the optimal portfolio. In order to minimise the variance it internally uses QuadProg++, a library that implement the algorithm of Goldfarb and Idnani for the solution of a (convex) Quadratic Programming problem by means of an active-set dual method. ...
    Downloads: 0 This Week
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  • 9

    BitBang

    Agent-based framework for Artificial Life and Complex Systems

    BitBang is an agent-based simulation framework, best suited for complex systems or artificial life research. It is developed with ease of integration in mind, allowing the interplay with existing 3D and physics engines.
    Downloads: 0 This Week
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  • 10
    The Mars Rover Simulator project is based on the evolutionary robotics paradigm where an artificial agent acquires its skills through the process of artificial evolution. This simulator can be useful to evolve neural network controllers for the rover
    Downloads: 0 This Week
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  • 11
    breve is a free, open-source 3D multi-agent simulation package designed for simulating decentralized systems and artificial life.
    Downloads: 0 This Week
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  • 12
    RegMAS (Regional Multi Agent Simulator) is a spatially explicit multi-agent model framework, developed in C++ language and designed for long-term simulations of effects of government policies over agricultural systems (farm sizes, incomes, land use..).
    Downloads: 0 This Week
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  • 13
    LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
    Downloads: 0 This Week
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  • 14
    A suite of machine learning benchmarks where each agent must solve a lot of different tasks without recompilation. This means that the programmers cannot manually specify topologies or adjust parameters to specific tasks.
    Downloads: 0 This Week
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  • 15
    The aim of this project is to develop an agent for Robocup3d. Evolution algorithms will be used to teach the agent all the required things, from basic movement to more complicated things like formations and team play.
    Downloads: 0 This Week
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  • 16
    DUAPI (distributed unified agent programming interface) is a class library for creating and modelling the society of autonomous software agents. It also common to active objects and virtualization paradigm at all.
    Downloads: 0 This Week
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  • 17
    "The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
    Downloads: 0 This Week
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  • 18
    This Meshula Kernel contains a reactive AI core, a high quality physics simulator, a math library, and assorted utility routines
    Downloads: 0 This Week
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  • 19

    AiBridge

    AI-enabled bridge for OnStep/LX200 telescope controllers(ASCOM/Alpaca)

    AiBridge is a bridge software for OnStep and LX200-compatible telescope controllers, providing network access and protocol translation for modern astronomy workflows. It includes a built-in ASCOM/Alpaca server and is designed to be controllable by AI agents, enabling automated observing and imaging from PCs, mobile devices, and remote scripts. Source code repository (GitHub): https://github.com/OnStepNinja/AiBridge
    Downloads: 0 This Week
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  • 20
    It helps multi-agent systems to achieve the teamwork.
    Downloads: 0 This Week
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  • 21
    using simple cuboids and gjk algorithm, this general purpose algorithm gives a ready made code to work with swissranger 3D camera.
    Downloads: 0 This Week
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  • 22
    Framework for modelling of Natural General Intelligence. This project aims at creation of open source AGI (Artificial General Intelligence) through modelling of natural thinking. See http://roland.pri.ee/bakalaureusetoo/ for theoretical details.
    Downloads: 0 This Week
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