Showing 5 open source projects for "game controller mapper"

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  • 1

    smartblob

    tiny code, html webcam game or plug brain in each blob, java server

    You play a 2d blob that reshapes to grab bend bounce and swing on objects floating in midair (like a platformer game), except acrobaticly your view spins when your blob does. I'm planning a huge multiplayer world, some blobs played by people holding a bendable loop game controller (tape a 1 meter cut of thick extension cord into a loop) in front of webcam and bend it to bend your blob on screen, and other blobs controlled by AI. This is a game for general AI research in a fun way people can do together. ...
    Downloads: 0 This Week
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  • 2
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
    Last Update:
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  • 3
    Have you ever tried to control a self developed vehicle with your PC? This Project provides a GUi Controll, the schematics for the on board electroninc (including the xbee host) and the atmega 32 / 644 / 2550 software to get things work together.
    Downloads: 0 This Week
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  • 4
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 1 This Week
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  • 5
    Game Boy Advance Xport Software Distribution. This site contains examples and libraries for the Xport 2.0 and Xport Robot Controller for the Game Boy Advance. eCos and RedBoot ports for the Game Boy Advance are also found here.
    Downloads: 0 This Week
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