The open virtuality engine (OpenVE) project addresses the design and implementation of modular virtuality systems (e.g. games, visualization systems, etc.). It comprises designs, patterns, code, tutorials and examples.
The General Creature Simulator will be a creature/human simulator somwhat akin to The Sims, and will wake use of the Irrlicht graphics engine and the Lua scripting language.
VSE - Visual Sentence Engine. A SVG-based engine for drawing and evaluating visual sentences for generic visual languages. Support a web-based GUI. Actually support DFA (Deterministic Finite Automata) as typical visual language. Required Adobe SVGViewer.
wyoDesktop is an effort to create a graphical desktop environment where an ordinary user immediately feels comfortable. It uses the Linux framebuffer as its display engine through a port of wxWidgets (wxWindows) framework.
Foundational Physics is a 2D physics engine written in Java for entertainment and educational purposes. With a robust groundwork, its aim is to provide an easy interface for programmers to easily manipulate a Newtonian physics environment.
FofZ is a Java based application which allows functions on the complex plane to be visualised in both 2D and 3D. It supports various edittable domains, animation and can produce 3D output using either it's own engine or JOGL.
"Open SysAME" stands for Open-source Systems Analysis and Modeling Engine. Using the concepts developed by Dr. John Warfield (Interactive Management) and George Chandy (OPMS), Open SysAME facilitates collaborative modeling and analysis of systems.
InertiaEngine is a 2D rigid body physic engine written in C++ and is not OS dependent. It is designed to be very user friendly. It contains also a 2D convex polygon collision detection engine. It supports collision response, static friction, kinetic fric
Ruby-Newton is a Ruby wrapper for the NewtonGameDynamics physics engine ( http://newtondynamics.com/ ) It brings object-oriented real-time animated physics simulations to Ruby-enabled applications (e.g. 3D modeling tool with interactive scripting support
A C++ library of high level motion analysis/computer vision functions, coupled with GUIs that allow easy configuration and use. Current development focuses on color tracking, multiple camera calibration and triangulation, and 3D tracking algorithms.
Daixtrose ("Differentiable EXpression Templates - the Reusable Open SourceEngine") is a C++ header library framework. With Daixtrose, building Expression Template (ET) libraries at home finally becomes easy.
Cracks of Reality is a high-quality fractal image renderer for Mac OS X. It is written in ObjC/Cocoa with the core engine in C to allow for a portable command-line version. Goals are speed, quality, and the ability to import other programs' descriptions.
The Physicist is a high end physics simulation engine that can provide answers with reasonable accuracies(now w/ rk4 and euler options). It can currently predict the motion of many particles.It Employs OpenGL to provide cutting edge graphics support.
Note: New versions are not being posted to source forge. Please check the project homepage at: http://www.cove.org/flade A free library for simulating 2D physics in Flash using Verlet integration. It currently features particles, stick & angular constra
AutoSummary uses Natural Language Processing to generate a contextually-relevant synopsis of plain text. It uses statistical and rule-based methods for part-of-speech tagging, word sense disambiguation, sentence deconstruction and semantic analysis.
Open Wound is a free CGI cut-up engine based on the experimental writing and art of Tzara, Burroughs, and Gysin. They meant to rupture the perception of reality by disjointing found text using cut-up newspapers. Open Wound bleeds 1000x faster.
OCamlODE is an OCaml interface to the ODE (Open Dynamics Engine) library. It is memory-safe (by extending ODE with finalisation support and reference-aware cleanup) and type-safe (exploring ways to incorporate subtyping).
This is a toolkit for medical natural language processing (NLP). The core engine is general enough to be used in a variety of text processing domains, though the toolkit includes specific support for medical reports and patient de-identification.