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Context for your AI agents
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
GnuCash is a personal and small-business finance manager with a check-book like register GUI to enter and track bank accounts, stocks, income and expenses. GnuCash is designed to be simple and easy to use but still based on formal accounting principles.
This tool provides IP traffic information at a level between a simple traffic counter (e.g. darkstat) and full packet capture or intrusion detection. It collects packet and byte counts by host IP address, protocol, and port.
The next phase of the project is to analyze and display this data.
Gleam is a simple Scheme language interpreter written in Java. Project goals: to support the discovery of Scheme for beginners, simplicity, R5RS compliance, full integration with the Java platform (call Java from Scheme and vice versa).
A GTK-server based GUI for Bigloo Scheme; a Windows distribution for both Bigloo, and GTK2. Tutorials on how to call GTK2 procedures from Scheme. A simple GUI for OCaml. It offers two kinds of widgets, to wit, buttons and an Emacs like mini-editor.
VSGE is a platform-independent, "very simple" game engine based on the SDL and OpenGL libraries. Using unorthodox technologies when appropriate, it strives to make developing non-trivial games simple and fun.
KineIRCd is a flexible IRC daemon, built on modular, future-ready code. Kine boasts Unicode/ISO-10646 and multilingual support, but its flexibility is ultimately derived from network nonalignment, a powerful core with a simple API, and standards adhesion
forty-two is a clone of the 1943 game written in C++. It is intended to provide a clean codebase for simple 2D shoot-em-up games using the SDL. Customization can be done by plugging in custom graphics, data files and scheme (guile) AI scripts.
A language designed for server-side WWW-based applications,
particularly database applications. It is based on Scheme, which makes the syntax extremely simple yet powerful. This implementation is a Java Servlet using the Kawa Scheme compiler.
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A simple MUD with an experimental Scheme - structured database. The game theme
is magical combat. An attempt to use the Scheme language as the basis of a logical game magic system.