Showing 4 open source projects for "pc game emulators"

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  • 1
    Steam Deck Guide

    Steam Deck Guide

    Learn all about the Tools, Accessories, Games, Emulators

    The Steam Deck Guide repository is a community-driven resource aimed at helping users get the most out of their Valve Steam Deck — covering everything from initial configuration and system tweaks to performance optimization, emulation workflows, game compatibility, and hardware customization. It begins with basic setup topics like installing updates, connecting peripherals, and configuring SteamOS settings, then progresses into intermediate skills such as managing storage, optimizing battery...
    Downloads: 0 This Week
    Last Update:
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  • 2
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    A feature-rich and easy-to-use game engine written in the Rust programming language. The engine comes with an editor, Fyroxed (Fyrox + editor) is a native scene editor for the Fyrox Game Engine. High-quality volumetric lighting (directional, point, spot) with soft shadows. PC (Windows, Linux, macOS) and Web (WebAssembly) support. First-class 3D and 2D support + ability to mix 3D with 2D.
    Downloads: 2 This Week
    Last Update:
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  • 3

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    ...This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
    Last Update:
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  • 4
    Mooneye GB

    Mooneye GB

    A Game Boy research project and emulator written in Rust

    Mooneye GB is a Game Boy research project and emulator written in Rust. The main goals of this project are accuracy and documentation. Some existing emulators are very accurate (Gambatte, BGB >= 1.5) but are not documented very clearly, so they are not that good references for emulator developers. I want this project to document as clearly as possible why certain behavior is emulated in a certain way.
    Downloads: 0 This Week
    Last Update:
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