Showing 38 open source projects for "graphics"

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  • 1
    Graphite

    Graphite

    An open source graphics editor for 2025

    Graphite is a modern, open-source, prototyping and design tool built for vector graphics, motion, and state-driven UIs. It combines traditional vector drawing capabilities with features like animation timelines, state machines, and interactive prototyping—all in one toolchain rather than separate apps. The interface supports layering, boolean operations, masks, and full node-based parametric controls for shapes and effects.
    Downloads: 22 This Week
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  • 2
    Kooha

    Kooha

    Elegantly record your screen

    Capture your screen in an intuitive and straightforward way without distractions. Kooha is a simple screen recorder with a minimal interface. You can simply click the record button without having to configure a bunch of settings.
    Downloads: 18 This Week
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  • 3
    Ratty

    Ratty

    A GPU-rendered terminal emulator with inline 3D graphics

    Ratty is a GPU-rendered terminal emulator that experiments with inline 3D graphics inside the terminal experience. It supports both traditional 2D terminal use and a 3D mode that reveals a warped terminal surface. The project includes inline 3D object support through its own Ratty Graphics Protocol, allowing objects to be registered, positioned, animated, scaled, and displayed in terminal space. It also supports GPU-backed text rendering and image display through terminal graphics protocols. ratty is written in Rust and uses graphics-oriented components to render the terminal in a more visual and playful way. ...
    Downloads: 0 This Week
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  • 4
    Gopher64

    Gopher64

    Highly compatible N64 emulator

    Gopher64 is a modern, cross-platform Nintendo 64 emulator focused on high compatibility and performance. It aims to accurately reproduce the behavior of the original hardware while providing enhancements that improve the user experience. The emulator includes features such as graphical upscaling, shader support, and netplay for online multiplayer sessions. It supports homebrew applications alongside commercial titles, making it useful for both players and developers. gopher64 also offers...
    Downloads: 165 This Week
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  • 5
    terminal-browser

    terminal-browser

    A browser that runs directly inside your existing terminal

    ...A Rust graphics engine draws the browser shell, while React and TypeScript define its interface through a custom renderer. The CLI can open URLs, create split panes, list browser instances, and expose agent-compatible actions. It is designed for coding agents, remote SSH previews, and terminal-centered web development workflows.
    Downloads: 3 This Week
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  • 6
    three-d

    three-d

    Makes it simple to draw stuff across platforms (including web)

    three-d is a lightweight and modern 3D rendering library written in Rust that targets both native and WebAssembly environments, providing a simple yet powerful abstraction over GPU-based graphics APIs. It is designed to make 3D graphics programming accessible while still offering fine-grained control over rendering pipelines, materials, lighting, and camera systems. The library leverages modern graphics standards such as OpenGL and WebGL to deliver high-performance rendering across platforms, including browsers and desktop applications. ...
    Downloads: 0 This Week
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  • 7
    gping

    gping

    Ping, but with a graph

    Graphical Ping displays a color-coded realtime graph of continuous pings to a specified host. No warranties are provided on this program, it is completely free to use. Graph the execution time for a list of commands rather than pinging hosts. Resolve ping targets to IPv4 address. Resolve ping targets to IPv6 address. Uses dot characters instead of braille. Determine the number of seconds to display in the graph. Watch interval seconds (provide partial seconds like '0.5').
    Downloads: 1 This Week
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  • 8
    rspirv

    rspirv

    Rust implementation of SPIR-V module processing functionalities

    rspirv is a Rust-based parser, builder, and disassembler for SPIR-V, the intermediate binary format used in Vulkan and OpenCL for shaders and compute kernels. It’s part of the gfx-rs ecosystem, a suite of graphics tools aiming to provide cross-platform rendering capabilities in Rust. rspirv enables manipulation and inspection of SPIR-V modules, which is useful in shader compilers, graphics drivers, and development tools for low-level GPU programming. The library strictly follows the SPIR-V specification and is used in projects that need to generate, analyze, or modify shaders dynamically.
    Downloads: 0 This Week
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  • 9
    wgpu

    wgpu

    Safe and portable GPU abstraction in Rust, implementing WebGPU API

    wgpu is a safe and portable graphics library for Rust based on the WebGPU API. It is suitable for general purpose graphics and compute on the GPU. Applications using wgpu run natively on Vulkan, Metal, DirectX 11/12, and OpenGL ES; and browsers via WebAssembly on WebGPU and WebGL2. Angle is a translation layer from GLES to other backends, developed by Google. We support running our GLES3 backend over it in order to reach platforms with GLES2 or DX11 support, which aren't accessible otherwise. ...
    Downloads: 2 This Week
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  • 10
    bottom

    bottom

    Yet another cross-platform graphical process/system monitor

    Yet another cross-platform graphical process/system monitor. A customizable cross-platform graphical process/system monitor for the terminal. Supports Linux, macOS, and Windows. Inspired by gtop, gotop, and htop. By default, bottom is somewhat like a dashboard - a bunch of different widgets, all showing different things, and they all cram together to fit into one terminal. If you instead just want to see one widget, maybe you want to look at a graph in more detail, for example, you can...
    Downloads: 2 This Week
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  • 11
    Bevy

    Bevy

    A refreshingly simple data-driven game engine built in Rust

    A refreshingly simple data-driven game engine built in Rust. All engine and game logic uses Bevy ECS, a custom Entity Component System. Massively Parallel and Cache-Friendly. The fastest ECS according to some benchmarks. Components are Rust structs, Systems are Rust functions. Queries, Global Resources, Local Resources, Change Detection, Lock-Free Parallel Scheduler. Bevy is still in the very early stages of development. APIs can and will change (now is the time to make suggestions!)....
    Downloads: 9 This Week
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  • 12
    Rio Terminal

    Rio Terminal

    A hardware-accelerated GPU terminal emulator

    ...It is designed to run across desktops and browser-oriented environments while keeping performance and usability at the center of the experience. The project supports modern terminal expectations such as 24-bit true color, tabs, split panes, font ligatures, and terminal graphics. Rio can display images through protocols such as Kitty, iTerm2, and Sixel, which makes it more capable for visual terminal workflows. It is cross-platform, with support for Windows, macOS, Linux, and FreeBSD. Its main value is offering a modern, GPU-powered terminal that combines speed, visual polish, and broad platform reach.
    Downloads: 5 This Week
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  • 13
    Sprite Fusion Pixel Snapper

    Sprite Fusion Pixel Snapper

    A tool to snap pixels to a perfect grid

    Sprite Fusion Pixel Snapper is a utility designed to eliminate sub-pixel rendering issues that often arise in pixel art, UI icons, and 2D sprite graphics when displayed on screens with high DPI or during motion animations. The tool works by adjusting sprite rendering coordinates and texture sampling so that every pixel aligns cleanly to the screen’s pixel grid, avoiding blurring, distortion, or unintended smoothing artifacts. This is especially important in pixel art games, retro-styled interactive media, or precise UI designs where crisp edges and predictable alignment are essential. ...
    Downloads: 7 This Week
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  • 14
    egui

    egui

    egui: an easy-to-use immediate mode GUI in Rust

    egui is a portable, Rust-native immediate mode GUI library that runs natively and in browsers (compiled to WebAssembly). It emphasizes ease of use, simplicity, and portability—ideal for lightweight applications, tools, and embedding into game engines or Rust applications.
    Downloads: 1 This Week
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  • 15
    v86

    v86

    x86 PC emulator and x86-to-wasm JIT, running in the browser

    ...The emulator supports a wide range of legacy systems, including Linux, Windows 95/98/2000, FreeDOS, and various experimental OSes. It simulates essential hardware components such as CPU, memory, VGA graphics, sound cards, network adapters, and storage controllers. Designed for both experimentation and embedding, v86 can be integrated into web apps or used as a standalone virtual machine environment. Overall, it provides a powerful way to explore operating systems, retro computing, and low-level system behavior directly from a web browser.
    Downloads: 5 This Week
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  • 16
    Steam Deck Guide

    Steam Deck Guide

    Learn all about the Tools, Accessories, Games, Emulators

    ...Beyond official support scenarios, the guide dives into enthusiast territory: installing alternative operating systems (e.g., Linux distributions), setting up emulation for classic consoles, integrating game launchers outside the Steam ecosystem, and tweaking graphics drivers or Proton compatibility layers.
    Downloads: 2 This Week
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  • 17
    Smithay

    Smithay

    A smithy for rusty wayland compositors

    ...Rather than a standalone compositor, it provides building blocks like protocol handlers, session backends, DRM abstractions, and input/output utilities. It supports core and extended Wayland protocols, libseat, tablets, graphics tablets, Xwayland, and more. It's mature and under active development, providing a “smithy” for compositor authors.
    Downloads: 0 This Week
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  • 18
    Gameboy

    Gameboy

    Full featured Cross-platform GameBoy emulator by Rust

    ...It is designed as a clean implementation of the Game Boy architecture, typically written in a high-level language such as Python or Rust depending on the version, making it approachable for developers studying emulator design. The project emphasizes core components such as CPU instruction decoding, memory management, and basic graphics rendering, providing insight into how the original hardware operates. It is often used as a learning tool for understanding low-level system emulation, including timing, interrupts, and cartridge handling. Compared to more advanced emulators, it may lack full feature parity or optimization, but it compensates with readability and conceptual transparency. ...
    Downloads: 0 This Week
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  • 19
    hematite

    hematite

    A simple Minecraft written in Rust with the Piston game engine

    ...By rewriting core systems in Rust, the developers hope to create a more efficient and flexible architecture compared with the original Java-based implementation. The project includes components for rendering Minecraft-like worlds and experimenting with game engine features within the Piston graphics framework.
    Downloads: 0 This Week
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  • 20
    Fyrox

    Fyrox

    3D and 2D game engine written in Rust

    A feature-rich and easy-to-use game engine written in the Rust programming language. The engine comes with an editor, Fyroxed (Fyrox + editor) is a native scene editor for the Fyrox Game Engine. High-quality volumetric lighting (directional, point, spot) with soft shadows. PC (Windows, Linux, macOS) and Web (WebAssembly) support. First-class 3D and 2D support + ability to mix 3D with 2D. Deferred shading, use tons of lights with small overhead. Built-in save/load, save or load entire state...
    Downloads: 0 This Week
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  • 21
    macroquad

    macroquad

    Cross-platform game engine in Rust

    ...The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more, letting you focus on game logic. A strength of Macroquad is its cross-platform reach: it supports desktop (Windows, Linux, macOS), web (via WebAssembly / HTML5), and mobile (Android, iOS) without requiring platform-specific code. Compilation is relatively fast with minimal dependencies, so small projects or prototypes can spin up quickly. ...
    Downloads: 0 This Week
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  • 22
    Media viewer

    Media viewer

    Browse and filter photos, videos, and audio: tags, folders, favorites

    Media Viewer is an app for browsing a local collection of photos, videos, and audio. Open a folder, and the files appear in a grid with previews. You can search by name, tags, and description, filter by folders, years, and favorites, and sort by name, size, or view frequency. Tags, descriptions, and favorites are stored next to the library. The built-in viewer opens photos, videos, and audio. Grid size and keyboard shortcuts are available.
    Downloads: 7 This Week
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  • 23
    Flow Teleprompter

    Flow Teleprompter

    A Windows first teleprompter with voice tracking and AI drafting.

    Flow is an ultra-lightweight, high-performance teleprompter for Windows built with Rust and Tauri. Designed for creators, presenters, and educators, Flow delivers a smooth, distraction-free reading surface with minimal CPU and RAM usage. Key Features: - 5 Playback Modes: Offline Voice Tracking (via local Vosk models), Word Highlight, Line-by-Line, Arrow Guide, and Continuous Smooth Scrolling. - Script Library & Manager: Save, search, organize, and switch between multiple scripts locally...
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    Downloads: 41 This Week
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  • 24
    RenderPilot

    RenderPilot

    Manage DLSS, FSR, XeSS, OptiScaler & PC game rendering tools

    RenderPilot is an open-source, local-first Windows application for managing rendering technologies used by PC games. It automatically discovers installed games, identifies the rendering components they use, and lets you safely update, downgrade, or restore supported libraries without manually searching through game folders. RenderPilot manages NVIDIA DLSS, AMD FSR, Intel XeSS, DirectStorage, D3D12 Agility SDK, Microsoft DXC, OpenVR, Ogg/Vorbis, and other supported components. It also...
    Downloads: 19 This Week
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  • 25
    FCEUX11

    FCEUX11

    Modern Windows-optimized fork of the FCEUX NES/Famicom emulator.

    FCEUX11 is a derivative of the FCEUX NES/Famicom emulator, optimized for Windows. It inherits FCEUX's renowned emulation accuracy while delivering a polished, modern Windows-native experience powered by Qt6, with 12-language localization and a full suite of debugging and TAS tools for developers and speedrunners. Ongoing internal refactoring and performance optimization keeps the emulator efficient, smooth, and stable even under heavy load.
    Downloads: 30 This Week
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