Search Results for "python games code" - Page 2

Showing 35 open source projects for "python games code"

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  • 1
    clavirio

    clavirio

    Learn touch typing without leaving the terminal

    A free, open-source typing tutor for the terminal. Progressive lessons, practice modes, real-time stats, and a virtual keyboard with finger hints — for QWERTY, Dvorak, and Colemak. Methodology Research on typing skill suggests that skilled typing relies more on implicit procedural control than on explicit knowledge of key locations. The paper also suggests that the keyboard is represented in terms of its row-and-column structure, not as a memorized list of individual...
    Downloads: 16 This Week
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  • 2
    CloudI: A Cloud at the lowest level
    CloudI is an open-source private cloud computing framework for efficient, secure, and internal data processing. CloudI provides scaling for previously unscalable source code with efficient fault-tolerant execution of ATS, C/C++, Erlang/Elixir, Go, Haskell, Java, JavaScript/node.js, OCaml, Perl, PHP, Python, Ruby, or Rust services. The bare essentials for efficient fault-tolerant processing on a cloud!
    Downloads: 7 This Week
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  • 3
    Chidori

    Chidori

    A reactive runtime for building durable AI agents

    A reactive runtime for building durable AI agents. Chidori is an open-source orchestrator, runtime, and IDE for building software in symbiosis with modern AI tools. When using Chidori, you author code with python or javascript, we provide a layer for interfacing with the complexities of AI models in long-running workflows. We have avoided the need for declaring a new language or SDK in order to provide these capabilities so that you can leverage software patterns that you are already familiar with.
    Downloads: 1 This Week
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  • 4
    Wasmer Python

    Wasmer Python

    WebAssembly runtime for Python

    Wasmer Python is a language binding that allows Python applications to execute WebAssembly modules using the Wasmer runtime, enabling developers to run portable, sandboxed code within Python environments. It provides a Pythonic API for loading, compiling, and executing WebAssembly binaries while maintaining strong security guarantees through sandboxing.
    Downloads: 3 This Week
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  • 5
    Ambient

    Ambient

    The multiplayer game engine

    ...Ambient supports a package-based workflow reminiscent of Rust’s crate system, where “packages” bundle code, assets, and schema definitions; this modular design encourages reuse, mixing, and sharing of content. The engine includes an asset pipeline that can stream and load common 3D formats (e.g. GLB, FBX) on demand, so players don’t need to pre-download large asset bundles — the engine handles asset streaming.
    Downloads: 11 This Week
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  • 6
    BARS_checkers

    BARS_checkers

    BARS - a program for playing checkers

    BARS is a program for playing checkers. In this program, you can play with a robot of different difficulty levels, train your memory, solve tasks, memorize openings, save games played. Enjoy using it :) source code: https://github.com/Ni3nayka/BARS-international VK-group: https://vk.com/bars_checkers if you have a problem starting the program, try: 1) update net.framework 2) update VS MS C++ WARNING: the program works only with windows x64
    Downloads: 1 This Week
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  • 7
    authoscope

    authoscope

    Scriptable network authentication cracker (formerly `badtouch`)

    authoscope is a scriptable network authentication cracker. While the space for common service bruteforce is already very well saturated, you may still end up writing your own python scripts when testing credentials for web applications. The scope of authoscope is specifically cracking custom services. This is done by writing scripts that are loaded into a lua runtime. Those scripts represent a single service and provide a verify(user, password) function that returns either true or false....
    Downloads: 1 This Week
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  • 8

    Autorun-rs

    Undetectable scripthook with lua execution and filesteal

    Garrysmod Lua Dumper & Runner, written in Rust. 🤔 Usage 🧩 Menu Plugin Autorun can also be used as a menu plugin / required from lua automatically from the menu state. Put the dll gmsv_autorun_win<arch>.dll file into your garrysmod/lua/bin folder. Add require("autorun") at the bottom of garrysmod/lua/menu/menu.lua It will now run automatically when garrysmod loads at the menu. 💉 Injecting The traditional (but more inconvenient) method to use this is to just inject it. Get an...
    Downloads: 4 This Week
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  • 9
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    ...Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both types of games. It should be beginner friendly but also allow more advanced uses such as custom render passes and GLSL shaders. ...
    Downloads: 0 This Week
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  • 10
    TxPB

    TxPB

    TemporalX gRPC and Documentation Resources

    TxPB is the main source of information for using TemporalX, and includes protocol buffer definitions, generated code, and documentation. If you are looking for the protocol buffer definitions, check the pb folder. If you want bindings in other languages, feel free to open a github issue. Alternatively you can generate language bindings independently as long as the languages you are using support the appropriate protocol buffer and gRPC versions.
    Downloads: 2 This Week
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