Showing 8 open source projects for "python games code"

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  • 1
    Ruff Python

    Ruff Python

    An extremely fast Python linter and code formatter, written in Rust

    Ruff is a fast Python linter focused on code quality, catching syntax errors and enforcing style guidelines.
    Downloads: 5 This Week
    Last Update:
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  • 2
    py-spy

    py-spy

    Sampling profiler for Python programs

    py-spy is a sampling profiler for Python programs. It lets you visualize what your Python program is spending time on without restarting the program or modifying the code in any way. py-spy is extremely low overhead: it is written in Rust for speed and doesn't run in the same process as the profiled Python program. This means py-spy is safe to use against production Python code. py-spy works from the command line and takes either the PID of the program you want to sample from or the command line of the python program you want to run. py-spy has three subcommands record, top and dump. py-spy supports recording profiles to a file using the record command. ...
    Downloads: 1 This Week
    Last Update:
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  • 3
    RustPython

    RustPython

    A Python Interpreter written in Rust

    ...The interpreter aims to support the Python standard library, dynamic typing, garbage collection, and common builtins, although full compatibility is a work in progress. It also supports bytecode compilation and execution, enabling faster startup and reuse of parsed code. By bridging the two language ecosystems, RustPython offers a compelling path for projects that want Python flexibility but desire Rust’s performance and safety discipline.
    Downloads: 0 This Week
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  • 4
    Ruff

    Ruff

    An extremely fast Python linter, written in Rust

    An extremely fast Python linter, written in Rust. Ruff aims to be orders of magnitude faster than alternative tools while integrating more functionality behind a single, common interface. Ruff can be used to replace Flake8 (plus dozens of plugins), isort, pydocstyle, yesqa, eradicate, pyupgrade, and autoflake, all while executing tens or hundreds of times faster than any individual tool. Ruff is extremely actively developed and used in major open-source projects. Ruff can be configured...
    Downloads: 8 This Week
    Last Update:
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  • 5
    Slint

    Slint

    Slint is an open-source declarative GUI toolkit

    Slint is a declarative GUI toolkit written in Rust (with bindings for C++, JavaScript, and Python) for building modern, native user interfaces across desktop, embedded, and mobile platforms. It uses a domain-specific UI markup that compiles to efficient native code.
    Downloads: 0 This Week
    Last Update:
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  • 6
    MooseStack

    MooseStack

    The developer framework for building analytical backends

    MooseStack is an opinionated starter stack that assembles a modern web application foundation—project structure, build tooling, and deployment scripts—so teams can get from “blank repo” to a working product quickly. It provides a coherent layout for server and client code, standardizes environment configuration, and includes scripts to run the app locally with the same conventions you’ll use in staging or production. The stack favors convention over configuration: common decisions around...
    Downloads: 2 This Week
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  • 7
    CloudI: A Cloud at the lowest level
    CloudI is an open-source private cloud computing framework for efficient, secure, and internal data processing. CloudI provides scaling for previously unscalable source code with efficient fault-tolerant execution of ATS, C/C++, Erlang/Elixir, Go, Haskell, Java, JavaScript/node.js, OCaml, Perl, PHP, Python, Ruby, or Rust services. The bare essentials for efficient fault-tolerant processing on a cloud!
    Downloads: 5 This Week
    Last Update:
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  • 8

    ZAPH

    Tools and Z80 engine for creating adventure games. (RUST)

    This is an exercise in some advance programming topics using a text adventure as the central result. This originally began as a project to recreate an old BASIC text adventure, on the ZX Spectrum, using Z80. After developing a very simple byte code VM to handle the game interactions, I realised that there was an opportunity to use some more advance techniques, which in turn can lead to some PC based tools.
    Downloads: 0 This Week
    Last Update:
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