Showing 5 open source projects for "system simulation"

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    Stars of Call

    Stars of Call

    A space game in the Hoshikaze 2250 universe, built on the NAEV engine

    Stars of Call will ultimately be a mix of Elite-like, Rogue-like and RTS, set in the Hoshikaze 2250 Sci-Fi universe, developed by the eponymous French Association. Hoshikaze 2250 is a very large universe, set in the year 2250, Human Occidental Calendar. With 9 sentient species sharing more than 3000 stellar systems linked by natural hyperjump tunnels and settled on nearly 200 planets, it allows to develop many things around it : short stories books, novels, comics, paperback RPGs,...
    Downloads: 0 This Week
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  • 2
    Cerberus is a Garry's Mod gamemode that immerses you in a realistic simulation of a post-apocalyptic world. This gamemode will literally pull you into the third dimension of video games.
    Downloads: 0 This Week
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  • 3
    OpenFrag is an Open Source, multi-platform game. It plays in a medieval environment where Orcs and Humans fight to the death in a multiplayer session. Compile instructions and dependencies can be found on the following wiki page: http://wiki.openfrag.org
    Downloads: 1 This Week
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  • 4
    GUI IDE for developing games with the Stratagus engine.
    Downloads: 0 This Week
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  • 5
    Imagine, that browsing 3D worlds would be as easy as browsing web pages. Or that you could take character modeled and animated by you into your favorite 3D game, invite your friend to your personal 3D reality. Or that... ENOUGH!! Time to make it real!
    Downloads: 0 This Week
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