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Flare (Free/Libre Action Roleplaying Engine) is a simple single-player Action RPG engine. Instead of being a general engine that handles many game types, this focused engine is small and easy to mod.
Included is a demo game featuring dark atmosphere and fast-paced combat.
The code is GPL and the art is CC-BY-SA.
NWShader is a wrapper for the game Neverwinter Nights (by Bioware), to support enhanced OpenGL features, especially post-processing using nVidia's CG toolkit. NWShader supports fullscreen and material shaders in NWN.
This is a basic client/server game in DirectX featuring up to 16 simultaneous players moving around a flat sheet of grass as skinned/animated .X meshes (the Tiny model from Microsoft demos) in only about 3500 lines of code.
The Web is a really simple web browse. It is EXTREMELY fast. The only bug is that when you go to a website and type it in the url bar you have to type "http://www." It works with flash and java and many other browser features.
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Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
The Gremlin Engine allows one to make its own, full featured, graphical RPG-style adventure without a line of code.
The adventures may include scripted parts like introduction sequences and animated effects like spells or traps.
Project Lorelai RPG Engine is an RPG engine coded in C++. An RPG engine takes care of managing life, inventories, items, weapons, armors, stats, potions, etc. We're looking for developers that could even code a GUI front-end.