3D urban environment renderer : browser-app ; as well as a GTA clone
Have You ever wondered what would be like the weirdest Grand Theft Auto clone ever made? Well, we are pretty close with the FalansterCity3D urban environment rendering-engine where You can also drive the cars in the city.
And moreover, it's a browser-game, so it runs instantly in any internet-browser. Why not try it directly at the link below?
http://nerdofalgorithms.altervista.org/secondary_pages/page_11.php
Even on smarthones or whatever, as long as it has a browser and sufficient...
Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
"NNN project" is an attempt to make a Multiplayer Online Role Playing Game for cute anime fans, to make the world where we could be anime characters. The world which could in future be compared with MicMac or Lucent Hearts or even become better, because everyone may contribute it.
THE NNN PROJECT IS COMPLETELY FREE AND OPENSOURCE.
Consider it under the NNN World license always when it does not contradict licenses of the software it is based upon.
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TDS is a thrilling simulation of the Titanic ship disaster. The focus lies on realistic physics and haunting music to create a thundering atmosphere in egoperspective. The entire project will be released under the GPL, strictly non-commercial.
A lua game engine with combining existing physics system,graphics system and sound system.All components are Binded to lua as lua dynamic linked library.I develop my game by it,and add new function when game needs.
SaGE (SaneT Game Engine) is a Game Engine, built on top of the largely successful Open Source Irrlicht graphic engine, along with irrKlang for audio and IrrNewt for physics. Developed for the developers, but available to general public.
Evening is a game engine based off of the open-sourced Quake 3 engine code. The Evning engine will have features like physics and per-pixel lighting and be perfect for commercial-quality game projects.
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This project is a modular and generally useful 3d game engine with integrated physics calculations and expandability. Expansion includes loading mod files dynamically, maps, and storyline components.
An attempt to fill in the void of affordable/open-source MMO engines written in C#. Newly updated using XNA, Lidgren and a custom physicsengine. Checkout the ForgeRealm project which we have now merged with.
XNA Shader 3D Game Engine, it includes physics, Artificial Intelegence, Particle System. Bone Animation Blending, C# Scripting, Billboards, Compressed Content Directory or Virtual File System for Content.
SupeRPG is a basic engine 3d for RPGs. It uses: Ogre 3d as render, Ageia physics as physics system and openAL as audio system. It has a multilingual system, hourly system and it is totally customizable via plugins.