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...The platform also integrates computer vision or gesture sensing (for example, keypoint detection of human pose) so the bot can respond dynamically to a person’s presence or movement.
To design a complete, wheeled robot, capable of accomplishing simple tasks, manipulate objects and have human interaction capabilities. Includes electronic board design, firmware and AI programming, computer-robot interaction software and mechanics.
Im Rahmen der Vorlesung "Robotik" an der HTWK Leipzig soll die Hard- und Software für einen Hexapod entwickelt werden. Zur Berechnung und Steuerung eines Beinpaares wird ein Atmel XMEGA128A1-Prozessor verwendet. Als Servos werden Dynamixel AX-12 genutzt.
Development of a Robot using RobotC and Lego NXT. This is overall a way to play, learn and share about home made robot :-)
v0.11 is currently available with Path Finding A*, motors & sensors emulation, and Robot odometry ;-).
Follow its blog here : https://sourceforge.net/p/rainbot/blog/
Multinetbot is an adaptation of EasyBot (http://www.easybot.com.ar). It adds the capability to control multiple real bots over a wireless connection, and the possibility of use multiple and different neural networks that are loaded at runtime.
Vehikel is a learning environment for behavior based control of mobile robots. A little bit artificial intelligence based on a domain specific language for the c't Bot.
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...