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The Whole-Body Control framework jointly developed at Stanford University and The University of Texas at Austin provides advanced control for fixed base manipulators and is currently running on the the Meka A2 Arm and the Dreamer/Meka Humanoid robot.
The code repository is hosted on Github, please go to
https://github.com/poftwaresatent/stanford_wbc
A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
This is an application that streams data from the Microsoft Kinect or cameras like it over a network. The program is Intended to be used in robotics applications where the controller cannot use such cameras directly due to hardware/software limitations--such as lacking usb ports or appropriate drivers--or in situations where the camera is not in close proximity to the device that needs to access it. Given that the controller can accept data from over the network, another embedded controller...