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This is an object oriented approach for a wrapper around the USARSim project. Using C++, this is a library that allows code similar to Player/Stage code to be used on the USARSim project.
USARSim:
https://sourceforge.net/projects/usarsim
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Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L2).
Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The sourcecode is available on Github.com (see https://wedesoft.github.io/hornetseye-doc/ for more information).
Open sourced code from FIRST Robotics Team 138. Retired from the Semi-finals of the 2010 Granite State Regional due to uninitialized variable (fixed now) . Hope this code can help some other team...
An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
Building code for small model Unmanned Ground Vehicle. This only use a single webcam (monocular) as its sensory purpose. We would be using VC++ and OpenCV library.
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C++ library for interacting with Devantech / Robot Electronics SD84 USB multi-I/O device. OS X / Darwin + Linux are target platforms, but only serial code should require porting for others. SD84 site: http://www.robot-electronics.co.uk/htm/sd84tech.htm
Navlib is a collection of algorithms created to solve the navigation problem for 2D non-holonomic vehicles. It includes code for computational geometry, system identification, path planning, and control. Written in C++ with python extensions.
Arduino2Lego is a project developed at the Politecnico of Milan by a Computer Science Engineering student.
It aims to make all Lego NXT peripherals (motors, sensors,...) easily usable from Arduino.
An easy and light carrier phase differential gps code that takes integrated carrier phase measurements from a ground station and a receiver and returns 2-5cm accuracy on relative positioning.
4.4BSD-based UNIX-like operating system for CNC / machine control
4.4BSD-based UNIX-like operating system for CNC / machine control applications. Using low-cost hardware, FabBSD can be used to control a wide array of CNC milling machines, lathes, routers, process-control and automation equipment.
The free-vision project aims at creating a library for computer vision related functions, including camera capture interface, stereo, image processing, camera calibration and so on.
AION is short for Artificially Intelligent Object Navigation. This originated as the code for Team AION's entry into the 2005 DARPA Grand Challenge autonomous robotic vehicle race.
This is a collection of sourcecode, scripts, designs, protocols and other types of documents aimed to help building and modding humanoid robots including Hitec Robonova, Kondo KHR and Robotis Bioloid. Files are contributed by robosavvy.com forum members
A Computer Robot and Chatterbot building Framework, or "Bot Architecture", that utilizes Visual Basic, XML, MSAgent, SAPI, WSH, OpenCV and MSComm in a Bot building framework for building everything from chatterbots to robots.
"The gAIme" is the real time strategy where player can code AI for his units using scripting language (LUA) or special logic editor. Play and survive in this bot's world!
The Mimas Toolkit is a C++ real-time computer vision library. Algorithms include edge/corner-detection, object recognition/tracking, LSI-filters, segmentation, array-operators, convolution etc. OO wrappers for LAPACK, libxine, V4L, FFTW are provided.
The AI Chinese Chess developered by c++ builder 5 . you can play the chess with computer. the purpose is research about How to implement the AI port of game .
RoboRealm Extensions are plugins to the RoboRealm application that allow you to extend RoboRealm in whatever way you need. RoboRealm is a powerful computer vision based application for use in machine vision, image analysis, and image processing systems.
Java Fuzzy Editor is a basic editor to allow creation of fuzzy based rules. It will save to serveral formats including to sourcecode in several languages.