Showing 3 open source projects for "rendering software"

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  • 1
    NVIDIA Isaac Sim

    NVIDIA Isaac Sim

    NVIDIA Isaac Sim is an open-source application on NVIDIA Omniverse

    NVIDIA Isaac Sim is a high-fidelity robotics simulation platform built on NVIDIA Omniverse to develop, test, and validate AI-driven robots in physically accurate virtual environments. It supports a wide array of robotics formats (URDF, MJCF, CAD), includes GPU-accelerated physics, and features immersive RTX rendering and multisensory simulation. Realistic physics via GPU-accelerated engines and RTX ray tracing. Multi-sensor simulation (RGB-D cameras, Lidar, Radar, IMU, contact sensors)....
    Downloads: 2 This Week
    Last Update:
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  • 2
    TFT_eSPI

    TFT_eSPI

    Arduino and PlatformIO IDE compatible TFT library

    An Arduino IDE compatible graphics and fonts library for 32-bit processors. The library is targeted at 32-bit processors, it has been performance-optimized for STM32, ESP8266 and ESP32 types. The library can be loaded using the Arduino IDE's Library Manager. Direct Memory Access (DMA) can be used with the ESP32, RP2040, and STM32 processors to improve rendering performance. "Four wire" SPI and 8 bit parallel interfaces are supported. Due to the lack of GPIO pins, the 8-bit parallel interface...
    Downloads: 12 This Week
    Last Update:
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  • 3
    CENSLIB

    CENSLIB

    3D simulation library

    A 3D simulation library using the bullet physics engine and OpenGL for rendering.
    Downloads: 0 This Week
    Last Update:
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