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Cervelletto is a neural network simulator. It uses a new neural model based on biological, neurological and psychological studies. [it's not yet completed... just give me some weeks! sorry!]
An interpreter for the G-code language, which can control a 3-axis Cartesian positioning system (ie for a CNC milling machine) which has electronics compatible with the RepRap project.
An easy to extend, highly graphical, easy to use 2D robot simulator specialized for path planning algorithms. Can be used in testing various robotic algorithms, and already used for comparison of path planning algorithms like RRT, RRTConnect, PRM, RboT..
A simulation environment for 2D robots to interact and perform tasks in. Meant to be educational and demonstrate emergent behaviors. No download necessary! See demos on project website!
Plantra-Trajectory Planning is a software to rebuild surfaces from cloud points, featuring shaded 3D visualization and path planning for robotics paths. It uses Voronoi diagram, Cyrus-Beck clipping, Delaunay triangulation and B-Splines.
This project consists in a simulation software of robot A.I. It is aimed at comparing the efficiency of robot intelligence against movement tasks between fixed checkpoints in a logical world.
This project provides a Java API to access ELV's (http://www.elv.de) "Dual USB Stepmotor Interface" (USI2). The communication with the USI2 is based on the FTD2xxj (http://sourceforge.net/projects/ftd2xxj) framework.
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IIControl is a library for controlling fischertechnik models via the Intelligent Interface. IIControl is written in Java and provides complete abstraction from the interface and the hassle controling the serial port.
Java Fuzzy Editor is a basic editor to allow creation of fuzzy based rules. It will save to serveral formats including to source code in several languages.
SimulBot is a robot designed to assist in the running of simultaneous exhibitions on the Internet Chess Club (ICC) (www.chessclub.com). It provides high-level features not immediately offered by ICC's simul command interface.
SB-MASE is aimed at students and researchers in AI, for simulation and control of agents and robots. It uses task based decomposition and the subsumption architecture as its core control mechanisms and includes numerous possibilities for adding plug-ins.
B.O.T.S (Bots Tactical Simulation) is a programming game, where players "code" the behaviour of their bot and watch them fight with others bots in a arena. It comes with a full environnement in Java/Swing, for coding, debugging, playing matchs, etc ...
General Purpose platform for developing robots based on AVR's where the main intellegence is controlled by a PC or similiar device.
Developed in 'C' for the AVR and Java for the controller.
A project originally for an undergraduate Freshman seminar on motion planning algorithms. Provides a basic interface for drawing obstacles in a 2-D plane and the ability to select an algorithm by which to plan a path in this user-defined world.
The mechSym toolkit is a set of classes that support
modelling classical mechanics systems with particular interset in robotic designs.
Classes simulate sensors, motors, mechanical linkages, and power.
visual time-elapsed simulations provided.
This project is about developing a dog agility trial for the AIBO dog. AIBOs don't go over jumps very well like a biological dog can, but there are lots of obstacles in a typical dog agility trial that an AIBO robotic dog might be ok at.