Showing 3 open source projects for "linux game"

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    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system. It is used in game and multimedia projects and provides integrations or demos for Unity, Unreal Engine, xlua, axmol, and related development stacks. yasio can be used for TCP, UDP, SSL, IPv6, KCP, and multi-threaded networking scenarios. ...
    Downloads: 3 This Week
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  • 2
    Mirror

    Mirror

    #1 Open Source Unity Networking Library

    Mirror is a high-level open-source networking library for Unity multiplayer games. It was originally based on UNET and has evolved into a stable, modular framework used by many production Unity projects. The library is designed to make multiplayer development easier by handling common networking patterns such as network identities, synchronization, remote procedure calls, authority, spawning, and transport integration. Mirror supports multiple low-level transports, making it adaptable to...
    Downloads: 9 This Week
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  • 3
    java-Kcp

    java-Kcp

    Reliable udp network library (kcp algorithm) based on java netty

    java-Kcp is a Java implementation of the KCP reliable UDP protocol built on top of Netty. It is designed for applications that need fast, reliable communication over UDP, especially games, video systems, and network acceleration services. The project includes forward error correction support and aims to remain compatible with other KCP implementations, including C, Go, and a related C# version. Its documentation provides server and client examples, usage parameters, best practices,...
    Downloads: 0 This Week
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