Showing 8 open source projects for "c# source code"

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  • 1
    Mirror

    Mirror

    #1 Open Source Unity Networking Library

    Mirror is a high-level open-source networking library for Unity multiplayer games. It was originally based on UNET and has evolved into a stable, modular framework used by many production Unity projects. The library is designed to make multiplayer development easier by handling common networking patterns such as network identities, synchronization, remote procedure calls, authority, spawning, and transport integration. Mirror supports multiple low-level transports, making it adaptable to...
    Downloads: 8 This Week
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  • 2
    kcp-go

    kcp-go

    A crypto-secure Reliable-UDP library for Golang with FEC support

    kcp-go is a production-grade reliable UDP library for Go that provides ordered, error-checked stream delivery over UDP packets. It implements the KCP protocol and is built for applications that need lower latency than traditional TCP in challenging network environments. The library has been used in contexts such as online games, live broadcasting, file synchronization, and network acceleration. It exposes interfaces that are compatible with Go’s standard net.Conn style, making it easier for...
    Downloads: 4 This Week
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  • 3
    Aeron

    Aeron

    Efficient UDP unicast, UDP multicast, and IPC message transport

    Efficient reliable UDP unicast, UDP multicast, and IPC message transport. Java and C++ clients are available in this repository, and a .NET client is available from a 3rd party. All three clients can exchange messages across machines, or on the same machine via IPC, very efficiently. Message streams can be recorded by the Archive module to persistent storage for later, or real-time, replay. Aeron Cluster provides support for fault-tolerant services as replicated state machines based on the...
    Downloads: 1 This Week
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  • 4
    YASIO

    YASIO

    A multi-platform support c++11 library with focus on asio

    yasio is a lightweight C++ asynchronous socket I/O library for client applications across desktop, mobile, game, and embedded-style environments. It supports Windows, macOS, iOS, Android, OHOS, Linux, FreeBSD, Solaris, and other Unix-like systems. The library focuses on practical cross-platform networking rather than tying developers to a single engine or operating system. It is used in game and multimedia projects and provides integrations or demos for Unity, Unreal Engine, xlua, axmol, and...
    Downloads: 0 This Week
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  • 5
    LiteNetLib 1.0 indev

    LiteNetLib 1.0 indev

    Lite reliable UDP library for Mono and .NET

    Lite reliable UDP library for .NET Framework 3.5, Mono, .NET Core 2.0, .NET Standard 2.0. Small packet size overhead (1 byte for unreliable, 3 bytes for reliable packets). Helper classes for sending and reading messages. Always use library sources instead of precompiled DLL files (because there are platform-specific #ifdefs and workarounds for unity bugs). Fast packet serializer (Usage manual). Automatic small packets merging. Automatic fragmentation of reliable packets. Automatic MTU...
    Downloads: 0 This Week
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  • 6
    java-Kcp

    java-Kcp

    Reliable udp network library (kcp algorithm) based on java netty

    java-Kcp is a Java implementation of the KCP reliable UDP protocol built on top of Netty. It is designed for applications that need fast, reliable communication over UDP, especially games, video systems, and network acceleration services. The project includes forward error correction support and aims to remain compatible with other KCP implementations, including C, Go, and a related C# version. Its documentation provides server and client examples, usage parameters, best practices,...
    Downloads: 0 This Week
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  • 7

    Ne Plus Ultra

    UDP based file transfer client/server application (based on lib UDT)

    Combined client+server UDP based file transfer application. Based on the UDT protocol - via libudt - http://udt.sourceforge.net/ UDT is a reliable UDP based application level data transport protocol. UDT is designed for extremely high speed networks and it has been used to support global data transfer of terabyte sized data sets. Ne Plus Ultra is built to have extremely minimal dependencies (statically linked against libudt.a) to ensure maximum portability and ease of...
    Downloads: 0 This Week
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  • 8
    A simple cross-platform resending (reliable) UDP packet library written in C++.
    Downloads: 0 This Week
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