Showing 7 open source projects for "open arena game"

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  • 1
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
    Last Update:
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  • 2
    PyBoy

    PyBoy

    Game Boy emulator written in Python

    It is highly recommended to read the report to get a light introduction to Game Boy emulation. But do be aware, that the Python implementation has changed a lot. The report is relevant, even though you want to contribute to another emulator or create your own. If you are looking to make a bot or AI, you can find all the external components in the PyBoy Documentation. There is also a short example on our Wiki page Scripts, AI and Bots as well as in the examples directory. If more features are...
    Downloads: 0 This Week
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  • 3
    PySC2

    PySC2

    StarCraft II learning environment

    PySC2 is DeepMind's Python component of the StarCraft II Learning Environment (SC2LE). It exposes Blizzard Entertainment's StarCraft II Machine Learning API as a Python RL Environment. This is a collaboration between DeepMind and Blizzard to develop StarCraft II into a rich environment for RL research. PySC2 provides an interface for RL agents to interact with StarCraft 2, getting observations and sending actions. The easiest way to get PySC2 is to use pip. That will install the pysc2...
    Downloads: 0 This Week
    Last Update:
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  • 4
    RLCard

    RLCard

    Reinforcement Learning / AI Bots in Card (Poker) Games

    RLCard is a toolkit for reinforcement learning research on card games. It includes several popular card games and focuses on learning algorithms for imperfect information games like poker and blackjack.
    Downloads: 0 This Week
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  • 5
    CCZero (中国象棋Zero)

    CCZero (中国象棋Zero)

    Implement AlphaZero/AlphaGo Zero methods on Chinese chess

    ChineseChess-AlphaZero is a project that implements the AlphaZero algorithm for the game of Chinese Chess (Xiangqi). It adapts DeepMind’s AlphaZero method—combining neural networks and Monte Carlo Tree Search (MCTS)—to learn and play Chinese Chess without prior human data. The system includes self-play, training, and evaluation pipelines tailored to Xiangqi's unique game mechanics.
    Downloads: 4 This Week
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  • 6
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    How can we develop artificial intelligence that learns to make sense of complex environments? That learns from others, including humans, how to interact with the world? That learns transferable skills throughout its existence, and applies them to solve new, challenging problems? Project Malmo sets out to address these core research challenges, addressing them by integrating (deep) reinforcement learning, cognitive science, and many ideas from artificial intelligence. The Malmo platform...
    Downloads: 1 This Week
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  • 7
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 2 This Week
    Last Update:
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