Showing 118 open source projects for "linux-debian"

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  • 1
    ManiSkill

    ManiSkill

    SAPIEN Manipulation Skill Framework

    ManiSkill is a benchmark platform for training and evaluating reinforcement learning agents on dexterous manipulation tasks using physics-based simulations. Developed by Hao Su Lab, it focuses on robotic manipulation with diverse, high-quality 3D tasks designed to challenge perception, control, and planning in robotics. ManiSkill provides both low-level control and visual observation spaces for realistic learning scenarios.
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  • 2
    EnvPool

    EnvPool

    C++-based high-performance parallel environment execution engine

    EnvPool is a fast, asynchronous, and parallel RL environment library designed for scaling reinforcement learning experiments. Developed by SAIL at Singapore, it leverages C++ backend and Python frontend for extremely high-speed environment interaction, supporting thousands of environments running in parallel on a single machine. It's compatible with Gymnasium API and RLlib, making it suitable for scalable training pipelines.
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  • 3
    BindsNET

    BindsNET

    Simulation of spiking neural networks (SNNs) using PyTorch

    A Python package used for simulating spiking neural networks (SNNs) on CPUs or GPUs using PyTorch Tensor functionality. BindsNET is a spiking neural network simulation library geared towards the development of biologically inspired algorithms for machine learning. This package is used as part of ongoing research on applying SNNs to machine learning (ML) and reinforcement learning (RL) problems in the Biologically Inspired Neural & Dynamical Systems (BINDS) lab.
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  • 4
    dm_control

    dm_control

    DeepMind's software stack for physics-based simulation

    ...At least one of these three backends must be available in order render through dm_control. Hardware rendering with a windowing system is supported via GLFW and GLEW. On Linux these can be installed using your distribution's package manager. "Headless" hardware rendering (i.e. without a windowing system such as X11) requires EXT_platform_device support in the EGL driver. While dm_control has been largely updated to use the pybind11-based bindings provided via the mujoco package, at this time it still relies on some legacy components that are automatically generated.
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  • 5
    VectorizedMultiAgentSimulator (VMAS)

    VectorizedMultiAgentSimulator (VMAS)

    VMAS is a vectorized differentiable simulator

    VectorizedMultiAgentSimulator is a high-performance, vectorized simulator for multi-agent systems, focusing on large-scale agent interactions in shared environments. It is designed for research in multi-agent reinforcement learning, robotics, and autonomous systems where thousands of agents need to be simulated efficiently.
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  • 6
    Physical Symbolic Optimization (Φ-SO)

    Physical Symbolic Optimization (Φ-SO)

    Physical Symbolic Optimization

    Physical Symbolic Optimization (Φ-SO) - A symbolic optimization package built for physics. Symbolic regression module uses deep reinforcement learning to infer analytical physical laws that fit data points, searching in the space of functional forms.
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  • 7
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
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  • 8
    AndroidEnv

    AndroidEnv

    RL research on Android devices

    android_env is a reinforcement learning (RL) environment developed by Google DeepMind that enables agents to interact with Android applications directly as a learning environment. It provides a standardized API for training agents to perform tasks on Android apps, supporting tasks ranging from games to productivity apps, making it suitable for research in real-world RL settings.
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  • 9
    Multi-Agent Orchestrator

    Multi-Agent Orchestrator

    Flexible and powerful framework for managing multiple AI agents

    Multi-Agent Orchestrator is an AI coordination framework that enables multiple intelligent agents to work together to complete complex, multi-step workflows.
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  • 10
    Cosmos-RL

    Cosmos-RL

    Cosmos-RL is a flexible and scalable Reinforcement Learning framework

    Cosmos-RL is a scalable reinforcement learning framework designed specifically for physical AI systems such as robotics, autonomous agents, and multimodal models. It provides a distributed training architecture that separates policy learning and environment rollout processes, enabling efficient and asynchronous reinforcement learning at scale. The framework supports multiple parallelism strategies, including tensor, pipeline, and data parallelism, allowing it to leverage large GPU clusters...
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  • 11
    Atropos

    Atropos

    Language Model Reinforcement Learning Environments frameworks

    Atropos is a comprehensive open-source framework for reinforcement learning (RL) environments tailored specifically to work with large language models (LLMs). Designed as a scalable ecosystem of environment microservices, Atropos allows researchers and developers to collect, evaluate, and manage trajectories (sequences of actions and outcomes) generated by LLMs across a variety of tasks—from static dataset benchmarks to dynamic interactive games and real-world scenario environments. It...
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  • 12
    TorchRL

    TorchRL

    A modular, primitive-first, python-first PyTorch library

    TorchRL is an open-source Reinforcement Learning (RL) library for PyTorch. TorchRL provides PyTorch and python-first, low and high-level abstractions for RL that are intended to be efficient, modular, documented, and properly tested. The code is aimed at supporting research in RL. Most of it is written in Python in a highly modular way, such that researchers can easily swap components, transform them, or write new ones with little effort.
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  • 13
    Stable Baselines3

    Stable Baselines3

    PyTorch version of Stable Baselines

    Stable Baselines3 (SB3) is a set of reliable implementations of reinforcement learning algorithms in PyTorch. It is the next major version of Stable Baselines. You can read a detailed presentation of Stable Baselines3 in the v1.0 blog post or our JMLR paper. These algorithms will make it easier for the research community and industry to replicate, refine, and identify new ideas, and will create good baselines to build projects on top of. We expect these tools will be used as a base around...
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  • 14
    Best-of Machine Learning with Python

    Best-of Machine Learning with Python

    A ranked list of awesome machine learning Python libraries

    This curated list contains 900 awesome open-source projects with a total of 3.3M stars grouped into 34 categories. All projects are ranked by a project-quality score, which is calculated based on various metrics automatically collected from GitHub and different package managers. If you like to add or update projects, feel free to open an issue, submit a pull request, or directly edit the projects.yaml. Contributions are very welcome! General-purpose machine learning and deep learning...
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  • 15
    Vowpal Wabbit

    Vowpal Wabbit

    Machine learning system which pushes the frontier of machine learning

    Vowpal Wabbit is a machine learning system that pushes the frontier of machine learning with techniques such as online, hashing, allreduce, reductions, learning2search, active, and interactive learning. There is a specific focus on reinforcement learning with several contextual bandit algorithms implemented and the online nature lending to the problem well. Vowpal Wabbit is a destination for implementing and maturing state-of-the-art algorithms with performance in mind. The input format for...
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  • 16
    ReinforcementLearning.jl

    ReinforcementLearning.jl

    A reinforcement learning package for Julia

    A collection of tools for doing reinforcement learning research in Julia. Provide elaborately designed components and interfaces to help users implement new algorithms. Make it easy for new users to run benchmark experiments, compare different algorithms, and evaluate and diagnose agents. Facilitate reproducibility from traditional tabular methods to modern deep reinforcement learning algorithms. Make it easy for new users to run benchmark experiments, compare different algorithms, and...
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  • 17
    verl

    verl

    Volcano Engine Reinforcement Learning for LLMs

    VERL is a reinforcement-learning–oriented toolkit designed to train and align modern AI systems, from language models to decision-making agents. It brings together supervised fine-tuning, preference modeling, and online RL into one coherent training stack so teams can move from raw data to aligned policies with minimal glue code. The library focuses on scalability and efficiency, offering distributed training loops, mixed precision, and replay/buffering utilities that keep accelerators busy....
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  • 18
    Habitat-Lab

    Habitat-Lab

    A modular high-level library to train embodied AI agents

    Habitat-Lab is a modular high-level library for end-to-end development in embodied AI. It is designed to train agents to perform a wide variety of embodied AI tasks in indoor environments, as well as develop agents that can interact with humans in performing these tasks. Allowing users to train agents in a wide variety of single and multi-agent tasks (e.g. navigation, rearrangement, instruction following, question answering, human following), as well as define novel tasks. Configuring and...
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  • 19
    Weights and Biases

    Weights and Biases

    Tool for visualizing and tracking your machine learning experiments

    Use W&B to build better models faster. Track and visualize all the pieces of your machine learning pipeline, from datasets to production models. Quickly identify model regressions. Use W&B to visualize results in real time, all in a central dashboard. Focus on the interesting ML. Spend less time manually tracking results in spreadsheets and text files. Capture dataset versions with W&B Artifacts to identify how changing data affects your resulting models. Reproduce any model, with saved...
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  • 20
    AI4U

    AI4U

    Multi-engine plugin to specify agents with reinforcement learning

    AI4U is a multi-engine plugin (Godot and Unity) that allows you to design Non-Player Characters (NPCs) of games using an agent abstraction. In addition, AI4U has a low-level API that allows you to connect the agent to any algorithm made available in Python by the reinforcement learning community specifically and by the Artificial Intelligence community in general. Reinforcement learning promises to overcome traditional navigation mesh mechanisms in games and to provide more autonomous...
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  • 21
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
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  • 22
    Jittor

    Jittor

    Jittor is a high-performance deep learning framework

    Jittor is a high-performance deep learning framework based on JIT compiling and meta-operators. The whole framework and meta-operators are compiled just in time. A powerful op compiler and tuner are integrated into Jittor. It allowed us to generate high-performance code specialized for your model. Jittor also contains a wealth of high-performance model libraries, including image recognition, detection, segmentation, generation, differentiable rendering, geometric learning, reinforcement...
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  • 23
    MedicalGPT

    MedicalGPT

    MedicalGPT: Training Your Own Medical GPT Model with ChatGPT Training

    MedicalGPT training medical GPT model with ChatGPT training pipeline, implementation of Pretraining, Supervised Finetuning, Reward Modeling and Reinforcement Learning. MedicalGPT trains large medical models, including secondary pre-training, supervised fine-tuning, reward modeling, and reinforcement learning training.
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  • 24
    Unity ML-Agents Toolkit

    Unity ML-Agents Toolkit

    Unity machine learning agents toolkit

    Train and embed intelligent agents by leveraging state-of-the-art deep learning technology. Creating responsive and intelligent virtual players and non-playable game characters is hard. Especially when the game is complex. To create intelligent behaviors, developers have had to resort to writing tons of code or using highly specialized tools. With Unity Machine Learning Agents (ML-Agents), you are no longer “coding” emergent behaviors, but rather teaching intelligent agents to “learn”...
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  • 25
    Alibi Explain

    Alibi Explain

    Algorithms for explaining machine learning models

    Alibi is a Python library aimed at machine learning model inspection and interpretation. The focus of the library is to provide high-quality implementations of black-box, white-box, local and global explanation methods for classification and regression models.
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