Showing 31 open source projects for "environment-modules"

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  • 1
    SMAC

    SMAC

    SMAC: The StarCraft Multi-Agent Challenge

    SMAC (StarCraft II Multi-Agent Challenge) is a benchmark environment for cooperative multi-agent reinforcement learning (MARL), based on real-time strategy (RTS) game scenarios in StarCraft II. It allows researchers to test algorithms where multiple units (agents) must collaborate to win battles against built-in game AI opponents. SMAC provides a controlled testbed for studying decentralized execution and centralized training paradigms in MARL.
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  • 2
    Texar

    Texar

    Toolkit for Machine Learning, Natural Language Processing

    Texar is a toolkit aiming to support a broad set of machine learning, especially natural language processing and text generation tasks. Texar provides a library of easy-to-use ML modules and functionalities for composing whatever models and algorithms. The tool is designed for both researchers and practitioners for fast prototyping and experimentation. Texar was originally developed and is actively contributed by Petuum and CMU in collaboration with other institutes. A mirror of this repository is maintained by Petuum Open Source. ...
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  • 3
    RecNN

    RecNN

    Reinforced Recommendation toolkit built around pytorch 1.7

    This is my school project. It focuses on Reinforcement Learning for personalized news recommendation. The main distinction is that it tries to solve online off-policy learning with dynamically generated item embeddings. I want to create a library with SOTA algorithms for reinforcement learning recommendation, providing the level of abstraction you like.
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  • 4
    Coach

    Coach

    Enables easy experimentation with state of the art algorithms

    Coach is a python framework that models the interaction between an agent and an environment in a modular way. With Coach, it is possible to model an agent by combining various building blocks, and training the agent on multiple environments. The available environments allow testing the agent in different fields such as robotics, autonomous driving, games and more. It exposes a set of easy-to-use APIs for experimenting with new RL algorithms and allows simple integration of new environments to solve. ...
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  • 5
    Project Malmo

    Project Malmo

    A platform for Artificial Intelligence experimentation on Minecraft

    ...The Malmo platform is a sophisticated AI experimentation platform built on top of Minecraft, and designed to support fundamental research in artificial intelligence. The Project Malmo platform consists of a mod for the Java version, and code that helps artificial intelligence agents sense and act within the Minecraft environment. The two components can run on Windows, Linux, or Mac OS, and researchers can program their agents in any programming language they’re comfortable with.
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  • 6
    ConvNetJS

    ConvNetJS

    Deep learning in Javascript to train convolutional neural networks

    ...No software requirements, no compilers, no installations, no GPUs, no sweat. ConvNetJS is an implementation of Neural networks, together with nice browser-based demos. It currently supports common Neural Network modules (fully connected layers, non-linearities), classification (SVM/Softmax) and Regression (L2) cost functions, ability to specify and train Convolutional Networks that process images, and experimental Reinforcement Learning modules, based on Deep Q Learning. The library allows you to formulate and solve Neural Networks in Javascript. ...
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