Showing 12 open source projects for "machine learning python"

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  • 1
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community. ...
    Downloads: 2 This Week
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  • 2
    Vowpal Wabbit

    Vowpal Wabbit

    Machine learning system which pushes the frontier of machine learning

    Vowpal Wabbit is a machine learning system that pushes the frontier of machine learning with techniques such as online, hashing, allreduce, reductions, learning2search, active, and interactive learning. There is a specific focus on reinforcement learning with several contextual bandit algorithms implemented and the online nature lending to the problem well.
    Downloads: 0 This Week
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  • 3
    OpenSpiel

    OpenSpiel

    Environments and algorithms for research in general reinforcement

    ...OpenSpiel also includes tools to analyze learning dynamics and other common evaluation metrics. Games are represented as procedural extensive-form games, with some natural extensions. The core API and games are implemented in C++ and exposed to Python. Algorithms and tools are written both in C++ and Python. To try OpenSpiel in Google Colaboratory, please refer to open_spiel/colabs subdirectory.
    Downloads: 0 This Week
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  • 4
    EnvPool

    EnvPool

    C++-based high-performance parallel environment execution engine

    EnvPool is a fast, asynchronous, and parallel RL environment library designed for scaling reinforcement learning experiments. Developed by SAIL at Singapore, it leverages C++ backend and Python frontend for extremely high-speed environment interaction, supporting thousands of environments running in parallel on a single machine. It's compatible with Gymnasium API and RLlib, making it suitable for scalable training pipelines.
    Downloads: 0 This Week
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  • 5

    Astrape

    Optical-packet node transceiver frequency allocation

    In an optical network scenario which consists of multiple nodes (whiteboxes) at its edges and ROADMs in-between, the coherent transceiver average laser configuration time is improved. The process is evaluated according to a testbed setup. This is facilitated in the appropriate lab equipment (or via simulation when required). For that purpose, a software agent (Netconf server) residing at the whiteboxes, is developed receiving input from the Software-Defined Networking (SDN) packet...
    Downloads: 0 This Week
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  • 6
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained using Deep Reinforcement Learning, or using Gradient based optimization (for example LFBGS). ...
    Downloads: 9 This Week
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  • 7
    AirSim

    AirSim

    A simulator for drones, cars and more, built on Unreal Engine

    AirSim is an open-source, cross platform simulator for drones, cars and more vehicles, built on Unreal Engine with an experimental Unity release in the works. It supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. AirSim's development is oriented towards the goal of creating a...
    Downloads: 35 This Week
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  • 8
    TorchCraft

    TorchCraft

    Connecting Torch to StarCraft

    We present TorchCraft, a library that enables deep learning research on Real-Time Strategy (RTS) games such as StarCraft: Brood War, by making it easier to control these games from a machine learning framework, here Torch. This white paper argues for using RTS games as a benchmark for AI research, and describes the design and components of TorchCraft. TorchCraft is a BWAPI module that sends StarCraft data out over a ZMQ connection.
    Downloads: 0 This Week
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  • 9
    SkyAI
    Highly modularized Reinforcement Learning library for real/simulation robots to learn behaviors. Our ultimate goal is to develop an artificial intelligence (AI) program with which the robots can learn to behave as their users wish.
    Downloads: 0 This Week
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  • 10
    Reinforcement learning and simulation-based search in computer Go
    Downloads: 0 This Week
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  • 11
    Parallel Reinforcement Evolutionary Artificial Neural Networks (PREANN) is a framework of flexible multi-layer ANN's with reinforcement learning based on genetic algorithms and a parallel implementation (using XMM registers and NVIDIA's CUDA).
    Downloads: 0 This Week
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  • 12
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 0 This Week
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