Showing 7 open source projects for "convert python to c"

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  • 1
    OpenSpiel

    OpenSpiel

    Environments and algorithms for research in general reinforcement

    ... to analyze learning dynamics and other common evaluation metrics. Games are represented as procedural extensive-form games, with some natural extensions. The core API and games are implemented in C++ and exposed to Python. Algorithms and tools are written both in C++ and Python. To try OpenSpiel in Google Colaboratory, please refer to open_spiel/colabs subdirectory.
    Downloads: 6 This Week
    Last Update:
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  • 2
    ViZDoom

    ViZDoom

    Doom-based AI research platform for reinforcement learning

    ViZDoom allows developing AI bots that play Doom using only the visual information (the screen buffer). It is primarily intended for research in machine visual learning, and deep reinforcement learning, in particular. ViZDoom is based on ZDOOM, the most popular modern source-port of DOOM. This means compatibility with a huge range of tools and resources that can be used to create custom scenarios, availability of detailed documentation of the engine and tools and support of Doom community....
    Downloads: 1 This Week
    Last Update:
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  • 3
    EnvPool

    EnvPool

    C++-based high-performance parallel environment execution engine

    EnvPool is a fast, asynchronous, and parallel RL environment library designed for scaling reinforcement learning experiments. Developed by SAIL at Singapore, it leverages C++ backend and Python frontend for extremely high-speed environment interaction, supporting thousands of environments running in parallel on a single machine. It's compatible with Gymnasium API and RLlib, making it suitable for scalable training pipelines.
    Downloads: 0 This Week
    Last Update:
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  • 4

    Astrape

    Optical-packet node transceiver frequency allocation

    In an optical network scenario which consists of multiple nodes (whiteboxes) at its edges and ROADMs in-between, the coherent transceiver average laser configuration time is improved. The process is evaluated according to a testbed setup. This is facilitated in the appropriate lab equipment (or via simulation when required). For that purpose, a software agent (Netconf server) residing at the whiteboxes, is developed receiving input from the Software-Defined Networking (SDN) packet...
    Downloads: 0 This Week
    Last Update:
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  • 5
    Bullet Physics SDK

    Bullet Physics SDK

    Real-time collision detection and multi-physics simulation for VR

    This is the official C++ source code repository of the Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. We are developing a new differentiable simulator for robotics learning, called Tiny Differentiable Simulator, or TDS. The simulator allows for hybrid simulation with neural networks. It allows different automatic differentiation backends, for forward and reverse mode gradients. TDS can be trained...
    Downloads: 10 This Week
    Last Update:
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  • 6
    TorchCraft

    TorchCraft

    Connecting Torch to StarCraft

    ... anywhere. The TorchCraft client should be installed from C++, Python, or Lua. We provide off-the-shelf solutions for Python and Lua.
    Downloads: 0 This Week
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  • 7
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 0 This Week
    Last Update:
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