7 projects for "games" with 2 filters applied:

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  • 1
    TextWorld

    TextWorld

    ​TextWorld is a sandbox learning environment for the training

    TextWorld is a learning environment designed to train reinforcement learning agents to play text-based games, where actions and observations are entirely in natural language. Developed by Microsoft Research, TextWorld focuses on language understanding, planning, and interaction in complex, narrative-driven environments. It generates games procedurally, enabling scalable testing of agents’ natural language processing and decision-making abilities.
    Downloads: 0 This Week
    Last Update:
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  • 2
    Atropos

    Atropos

    Language Model Reinforcement Learning Environments frameworks

    ...Designed as a scalable ecosystem of environment microservices, Atropos allows researchers and developers to collect, evaluate, and manage trajectories (sequences of actions and outcomes) generated by LLMs across a variety of tasks—from static dataset benchmarks to dynamic interactive games and real-world scenario environments. It provides foundational tooling for asynchronous RL loops where environment services communicate with trainers and inference engines, enabling complex workflow orchestration in distributed and parallel setups. This framework facilitates experimentation with RLHF (Reinforcement Learning from Human Feedback), RLAIF, or multi-turn training approaches by abstracting environment logic, scoring, and logging into reusable components.
    Downloads: 0 This Week
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  • 3
    Godot RL Agents

    Godot RL Agents

    An Open Source package that allows video game creators

    godot_rl_agents is a reinforcement learning integration for the Godot game engine. It allows AI agents to learn how to interact with and play Godot-based games using RL algorithms. The toolkit bridges Godot with Python-based RL libraries like Stable-Baselines3, making it possible to create complex and visually rich RL environments natively in Godot.
    Downloads: 0 This Week
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  • 4
    AndroidEnv

    AndroidEnv

    RL research on Android devices

    android_env is a reinforcement learning (RL) environment developed by Google DeepMind that enables agents to interact with Android applications directly as a learning environment. It provides a standardized API for training agents to perform tasks on Android apps, supporting tasks ranging from games to productivity apps, making it suitable for research in real-world RL settings.
    Downloads: 0 This Week
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  • Retool your internal operations Icon
    Retool your internal operations

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  • 5
    RL Games

    RL Games

    RL implementations

    rl_games is a high-performance reinforcement learning framework optimized for GPU-based training, particularly in environments like robotics and continuous control tasks. It supports advanced algorithms and is built with PyTorch.
    Downloads: 1 This Week
    Last Update:
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  • 6
    RL Poker is a study project Java implementation of an e-soft on-policy Monte Carlo Texas Hold'em poker reinforcement learning algoritm with a feedforward neural network and backpropagation. It provides a graphical interface to monitor game rounds.
    Downloads: 1 This Week
    Last Update:
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  • 7
    General purpose agents using reinforcement learning. Combines radial basis functions, temporal difference learning, planning, uncertainty estimations, and curiosity. Intended to be an out-of-the-box solution for roboticists and game developers.
    Downloads: 1 This Week
    Last Update:
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